feat: switch to mouse key layer when moving pointing device (auto mouse)
This commit is contained in:
parent
9ca1747162
commit
f6a1b8c1e5
|
@ -6,3 +6,6 @@
|
|||
#define POINTING_DEVICE_INVERT_X
|
||||
#define ANALOG_JOYSTICK_WEIGHTS {0,0,0,0,0,0,0,0,0,0,0,15,15,16,17,18,18,19,19,20,20,21,21,21,22,22,22,22,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,24,24,24,24,24,24,25,25,25,26,26,26,27,28,28,29,29,30,31,32,33,34,35,36,37,38,40,41,43,44,46,48,49,51,53,56,58,60,62,65,68,70,73,76,79,82,85,89,92,96,100}
|
||||
|
||||
#define POINTING_DEVICE_AUTO_MOUSE_ENABLE
|
||||
#define AUTO_MOUSE_TIME 1500
|
||||
|
||||
|
|
|
@ -21,6 +21,11 @@ and the number & navigation block combo, so you never have to move your hands fr
|
|||
Bone2 wiki page: http://wiki.neo-layout.org/wiki/Bone
|
||||
*/
|
||||
|
||||
void pointing_device_init_user(void) {
|
||||
set_auto_mouse_layer(6); // only required if AUTO_MOUSE_DEFAULT_LAYER is not set to index of <mouse_layer>
|
||||
set_auto_mouse_enable(true); // always required before the auto mouse feature will work
|
||||
}
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
|
||||
/* Bone2 (adapted)
|
||||
|
@ -137,5 +142,11 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
|||
_______, DE_SUP3, KC_F4, KC_F5, KC_F6, KC_F11, XXXXXXX, KC_MUTE, KC_VOLD, KC_VOLU, XXXXXXX, _______ ,
|
||||
_______, DE_SUP2, KC_F1, KC_F2, KC_F3, KC_F10, XXXXXXX, KC_MPRV, KC_MPLY, KC_MNXT, XXXXXXX, _______ ,
|
||||
_______, _______, _______, XXXXXXX, _______, _______, _______, _______, XXXXXXX, _______, _______, _______
|
||||
)
|
||||
),
|
||||
[6] = LAYOUT_ortho_4x12(
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______, _______, MS_BTN1, MS_BTN2, MS_BTN3, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
|
||||
),
|
||||
};
|
||||
|
|
Loading…
Reference in a new issue