diff --git a/geeboard_firmware/config.h b/geeboard_firmware/config.h index 90b84f1..dc612a3 100644 --- a/geeboard_firmware/config.h +++ b/geeboard_firmware/config.h @@ -6,3 +6,6 @@ #define POINTING_DEVICE_INVERT_X #define ANALOG_JOYSTICK_WEIGHTS {0,0,0,0,0,0,0,0,0,0,0,15,15,16,17,18,18,19,19,20,20,21,21,21,22,22,22,22,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,24,24,24,24,24,24,25,25,25,26,26,26,27,28,28,29,29,30,31,32,33,34,35,36,37,38,40,41,43,44,46,48,49,51,53,56,58,60,62,65,68,70,73,76,79,82,85,89,92,96,100} +#define POINTING_DEVICE_AUTO_MOUSE_ENABLE +#define AUTO_MOUSE_TIME 1500 + diff --git a/geeboard_firmware/keymaps/bone2planck/keymap.c b/geeboard_firmware/keymaps/bone2planck/keymap.c index b80bb95..ad220db 100644 --- a/geeboard_firmware/keymaps/bone2planck/keymap.c +++ b/geeboard_firmware/keymaps/bone2planck/keymap.c @@ -21,6 +21,11 @@ and the number & navigation block combo, so you never have to move your hands fr Bone2 wiki page: http://wiki.neo-layout.org/wiki/Bone */ +void pointing_device_init_user(void) { + set_auto_mouse_layer(6); // only required if AUTO_MOUSE_DEFAULT_LAYER is not set to index of + set_auto_mouse_enable(true); // always required before the auto mouse feature will work +} + const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { /* Bone2 (adapted) @@ -137,5 +142,11 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { _______, DE_SUP3, KC_F4, KC_F5, KC_F6, KC_F11, XXXXXXX, KC_MUTE, KC_VOLD, KC_VOLU, XXXXXXX, _______ , _______, DE_SUP2, KC_F1, KC_F2, KC_F3, KC_F10, XXXXXXX, KC_MPRV, KC_MPLY, KC_MNXT, XXXXXXX, _______ , _______, _______, _______, XXXXXXX, _______, _______, _______, _______, XXXXXXX, _______, _______, _______ -) +), +[6] = LAYOUT_ortho_4x12( + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, MS_BTN1, MS_BTN2, MS_BTN3, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ +), };