207 lines
12 KiB
C
207 lines
12 KiB
C
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#include QMK_KEYBOARD_H
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#include "keymap_german.h"
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// for intellisense, has to be commented for building
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/*
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#include "..\..\..\..\quantum\keymap_extras\keymap_german.h"
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#include "..\..\..\..\tmk_core\common\keycode.h"
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*/
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/* This Layout tries to emulate the Bone2 Variant of Neo2, and is intended to be used with a German QWERTZ Softwarelayout.
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It has "üäöß" as it is optimized for a mix of German & English.
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My favourite features are the placement of the special characters often used for programming right on the home row
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and the number & navigation block combo, so you never have to move your hands from their home position.
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Bone2 wiki page: http://wiki.neo-layout.org/wiki/Bone
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*/
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enum custom_keycodes {
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CC_MS_BTN1 = SAFE_RANGE,
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CC_MS_BTN2,
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CC_MS_BTN3,
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};
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void pointing_device_init_user(void) {
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set_auto_mouse_layer(6); // only required if AUTO_MOUSE_DEFAULT_LAYER is not set to index of <mouse_layer>
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set_auto_mouse_enable(true); // always required before the auto mouse feature will work
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}
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bool is_middle_click = false;
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bool is_left_click = false;
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bool is_right_clicK = false;
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// Modify these values to adjust the scrolling speed
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#define SCROLL_DIVISOR_H 8.0
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#define SCROLL_DIVISOR_V 8.0
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// Variables to store accumulated scroll values
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float scroll_accumulated_h = 0;
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float scroll_accumulated_v = 0;
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report_mouse_t pointing_device_task_user(report_mouse_t mouse_report) {
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if (is_middle_click) {
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// Calculate and accumulate scroll values based on mouse movement and divisors
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scroll_accumulated_h += (float)mouse_report.x / SCROLL_DIVISOR_H;
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scroll_accumulated_v += (float)mouse_report.y / SCROLL_DIVISOR_V;
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// Assign integer parts of accumulated scroll values to the mouse report
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mouse_report.h = (int8_t)scroll_accumulated_h;
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mouse_report.v = (int8_t)scroll_accumulated_v;
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// Update accumulated scroll values by subtracting the integer parts
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scroll_accumulated_h -= (int8_t)scroll_accumulated_h;
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scroll_accumulated_v -= (int8_t)scroll_accumulated_v;
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// Clear the X and Y values of the mouse report
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mouse_report.x = 0;
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mouse_report.y = 0;
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}
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return mouse_report;
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}
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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report_mouse_t currentReport = pointing_device_get_report();
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if (keycode == CC_MS_BTN1) {
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currentReport.buttons = record->event.pressed;
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}
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if (keycode == CC_MS_BTN2) {
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is_right_clicK = record->event.pressed;
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}
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if (keycode == CC_MS_BTN3) {
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is_middle_click = record->event.pressed;
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}
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return true;
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}
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/* Bone2 (adapted)
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* ,-----------------------------------------------------------------------------------.
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* | ß | J | D | U | A | X | P | H | L | M | W | Q |
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* |------+------+------+------+------+-------------+------+------+------+------+------|
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* | M1 | C | T | I | E | O | B | N | R | S | G |M1/Ent| //hold for M1, tap for Enter
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* |------+------+------+------+------+------|------+------+------+------+------+------|
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* | Shift| F | V | Ü | Ä | Ö | Y | Z | , | . | K |Shift |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | Ctrl | GUI | Alt | M4 | M2 | Space | M2 | M4 | Alt | Esc | Ctrl |
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* `-----------------------------------------------------------------------------------'
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*/
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// columnt -t -o' '
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[0] = LAYOUT_ortho_4x12(
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// MO(1), DE_C, DE_T, DE_I, DE_E, DE_O, DE_B, DE_N, DE_R, DE_S, DE_G, LT(1,KC_ENT) ,
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// KC_LCTL, KC_LGUI, KC_LALT, MO(4), MO(2), KC_SPC, KC_SPC, MO(2), MO(4), KC_RALT, KC_ESC, KC_RCTL
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DE_SS, DE_J, DE_D, DE_U, DE_A, DE_X, DE_P, DE_H, DE_L, DE_M, DE_W, DE_Q ,
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LT(1,KC_TAB), DE_C, DE_T, DE_I, DE_E, DE_O, DE_B, DE_N, DE_R, DE_S, DE_G, LT(1,KC_ENT) ,
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MT(MOD_LSFT,KC_ESC), DE_F, DE_V, DE_UDIA, DE_ADIA, DE_ODIA, DE_Y, DE_Z, DE_COMM, DE_DOT, DE_K, KC_LSFT ,
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KC_LCTL, KC_LALT, KC_LGUI, MO(2), KC_SPC, XXXXXXX, XXXXXXX, KC_ENT, MO(4), KC_RALT, TG(7), KC_RCTL
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),
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/* M1 Special Characters
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* very ergonomic placement for coding
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* ,-----------------------------------------------------------------------------------.
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* | ° | @ | _ | [ | ] | ^ | ! | < | > | = | & | ´ |
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* |------+------+------+------+------+-------------+------+------+------+------+------|
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* | M1 | \ | / | { | } | * | ? | ( | ) | - | : |M1/Ent| //hold for M1, tap for Enter
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* |------+------+------+------+------+------|------+------+------+------+------+------|
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* | Shift| # | ~ | | | $ | € | + | % | " | ' | ; |Shift |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | Ctrl | GUI | Alt | M4 | M2 | Space | M2 | M4 | Alt | Esc | Ctrl |
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* `-----------------------------------------------------------------------------------'
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*/
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[1] = LAYOUT_ortho_4x12(
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DE_DEG, DE_AT, DE_UNDS, DE_LBRC, DE_RBRC, DE_CIRC, DE_EXLM, DE_LABK, DE_RABK, DE_EQL, DE_AMPR, DE_ACUT ,
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_______, DE_BSLS, DE_SLSH, DE_LCBR, DE_RCBR, DE_ASTR, DE_QUES, DE_LPRN, DE_RPRN, DE_MINS, DE_COLN, _______ ,
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_______, DE_HASH, DE_TILD, DE_PIPE, DE_DLR, DE_EURO, DE_PLUS, DE_PERC, DE_DQUO, DE_QUOT, DE_SCLN, _______ ,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
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),
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/* M2 Navigation & Number Blocks
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* very easy to get used to & intuituve placement
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* ,-----------------------------------------------------------------------------------.
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* | | PgUp | Bksp | Up | DEL | PgDn | | 7 | 8 | 9 | | Ins |
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* |------+------+------+------+------+-------------+------+------+------+------+------|
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* | Tab | Home | Lft | Down | Right| End | | 4 | 5 | 6 | . | Enter|
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* |------+------+------+------+------+------|------+------+------+------+------+------|
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* | Shift| | Tab | | Enter| | 0 | 1 | 2 | 3 | , |Shift |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | Ctrl | GUI | Alt | M3 | M2 | Space | M2 | M3 | Alt | Esc | Ctrl |
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* `-----------------------------------------------------------------------------------'
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*/
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[2] = LAYOUT_ortho_4x12(
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XXXXXXX, KC_PGUP, KC_BSPC, KC_UP, KC_DEL, KC_PGDN, XXXXXXX, DE_7, DE_8, DE_9, XXXXXXX, KC_INS ,
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KC_TAB, KC_HOME, KC_LEFT, KC_DOWN, KC_RGHT, KC_END, XXXXXXX, DE_4, DE_5, DE_6, DE_DOT, KC_ENT ,
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_______, XXXXXXX, KC_TAB, XXXXXXX, KC_ENT, XXXXXXX, DE_0, DE_1, DE_2, DE_3, DE_COMM, _______ ,
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_______, _______, _______, MO(3), _______, _______, _______, _______, MO(3), _______, _______, _______
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),
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/* M3 Switched Navigation & Number Blocks for one handed use
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* accessed by sliding from M2 to M3 with thumb
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* ,-----------------------------------------------------------------------------------.
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* | Ins | | 7 | 8 | 9 | | PgUp | Bksp | Up | DEL | PgDn | |
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* |------+------+------+------+------+-------------+------+------+------+------+------|
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* | Tab | | 4 | 5 | 6 | . | Home | Left | Down | Right| End | Enter|
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* |------+------+------+------+------+------|------+------+------+------+------+------|
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* | Shift| 0 | 1 | 2 | 3 | , | | Tab | | Enter| |Shift |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | Ctrl | GUI | Alt | M3 | | Space | | M3 | Alt | Esc | Ctrl |
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* `-----------------------------------------------------------------------------------'
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*/
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[3] = LAYOUT_ortho_4x12(
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KC_INS, XXXXXXX, DE_7, DE_8, DE_9, XXXXXXX, KC_PGUP, KC_BSPC, KC_UP, KC_DEL, KC_PGDN, XXXXXXX ,
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_______, XXXXXXX, DE_4, DE_5, DE_6, DE_DOT, KC_HOME, KC_LEFT, KC_DOWN, KC_RGHT, KC_END, _______ ,
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_______, DE_0, DE_1, DE_2, DE_3, DE_COMM, XXXXXXX, KC_TAB, XXXXXXX, KC_ENT, XXXXXXX, _______ ,
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_______, _______, _______, _______, XXXXXXX, _______, _______, XXXXXXX, _______, _______, _______, _______
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),
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/* M4 Function & Media Keys
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* ,-----------------------------------------------------------------------------------.
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* | | | Print|Scroll|Pause | | | F7 | F8 | F9 | F12 | |
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* |------+------+------+------+------+-------------+------+------+------+------+------|
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* | Tab | | Mute | Vol- | Vol+ | | ³ | F4 | F5 | F6 | F11 | Enter|
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* |------+------+------+------+------+------|------+------+------+------+------+------|
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* | Shift| | Prev | Play | Next | | ² | F1 | F2 | F3 | F10 |Shift |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | Ctrl | GUI | Alt | M4 | M5 | Space | M5 | M4 | Alt | Esc | Ctrl |
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* `-----------------------------------------------------------------------------------'
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*/
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[4] = LAYOUT_ortho_4x12(
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XXXXXXX, XXXXXXX, KC_PSCR, KC_SCRL, KC_PAUS, XXXXXXX, XXXXXXX, KC_F7, KC_F8, KC_F9, KC_F12, XXXXXXX ,
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KC_TAB, XXXXXXX, KC_MUTE, KC_VOLD, KC_VOLU, XXXXXXX, DE_SUP3, KC_F4, KC_F5, KC_F6, KC_F11, KC_ENT ,
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_______, XXXXXXX, KC_MPRV, KC_MPLY, KC_MNXT, XXXXXXX, DE_SUP2, KC_F1, KC_F2, KC_F3, KC_F10, _______ ,
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_______, _______, _______, _______, MO(5), _______, _______, MO(5), _______, _______, _______, _______
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),
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/* M5 Switched Function & Media Keys|
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* accessed by sliding from M4 to M5 with thumb
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* ,-----------------------------------------------------------------------------------.
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* | | | F7 | F8 | F9 | F12 | | Print|Scroll| Pause| | |
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* |------+------+------+------+------+-------------+------+------+------+------+------|
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* | Tab | ³ | F4 | F5 | F6 | F11 | | Mute | Vol- | Vol+ | | Enter|
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* |------+------+------+------+------+------|------+------+------+------+------+------|
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* | Shift| ² | F1 | F2 | F3 | F10 | | Prev | Play | Next | |Shift |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | Ctrl | GUI | Alt | | M5 | Space | M5 | | Alt | Esc | Ctrl |
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* `-----------------------------------------------------------------------------------'
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*/
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[5] = LAYOUT_ortho_4x12(
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XXXXXXX, XXXXXXX, KC_F7, KC_F8, KC_F9, KC_F12, XXXXXXX, KC_PSCR, KC_SCRL, KC_PAUS, XXXXXXX, XXXXXXX ,
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_______, DE_SUP3, KC_F4, KC_F5, KC_F6, KC_F11, XXXXXXX, KC_MUTE, KC_VOLD, KC_VOLU, XXXXXXX, _______ ,
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_______, DE_SUP2, KC_F1, KC_F2, KC_F3, KC_F10, XXXXXXX, KC_MPRV, KC_MPLY, KC_MNXT, XXXXXXX, _______ ,
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_______, _______, _______, XXXXXXX, _______, _______, _______, _______, XXXXXXX, _______, _______, _______
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),
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[6] = LAYOUT_ortho_4x12(
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, MS_BTN1, MS_BTN2, MS_BTN3, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
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),
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[7] = LAYOUT_ortho_4x12(
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MI_C, MI_Cs, MI_D, MI_Ds, MI_E, MI_F, MI_Fs, MI_G, MI_Gs, MI_A, MI_As, MI_B,
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MI_C1, MI_Cs1, MI_D1, MI_Ds1, MI_E1, MI_F1, MI_Fs1, MI_G1, MI_Gs1, MI_A1, MI_As1, MI_B1,
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MI_C2, MI_Cs2, MI_D2, MI_Ds2, MI_E2, MI_F2, MI_Fs2, MI_G2, MI_Gs2, MI_A2, MI_As2, MI_B2,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, MI_TOGG
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),
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};
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