feat: working firmware (split to multiple commits later)

This commit is contained in:
Orangerot 2025-07-09 17:15:04 +02:00
parent e1f0b5147d
commit 247beb5d05
10 changed files with 551 additions and 6 deletions

38
README.md Normal file
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# geebord
> geeboard @ orangerot.dev // through the keyboard our ghosts rule the machine_
40% ortholinear mechanical diy keyboard with a thumbstick and qmk firmware.
## Features
- trackpoint-style thumbstick as pointing device (JKL as Mousebuttons);
- 40% formfactor to just barely fit in a pocket for the nintedo switch - it
surely has at least one switch inside :)
- ortholinear layout
- QMK Firmware
## Bill of Materials
- ` 1x` Adafruit KB2040 - RP2040 Kee Boar Driver
- ` 1x` Adafruit Mini 2-Axis Analog Thumbstick
- `46x` Kailh Switch Sockets for MX-compatible Mechanical Keys
- `46x` 1N4148 Diode
- ` 4x` M3 Screws of 24mm
- ` 4x` M3 Flange Nut
- 3mm Acrylic Sheet to fit 4 parts of 24x9cm
- 1mm Felt to fit 2 parts of 24x9cm
- Angled USB-C Cable
- Nintendo Switch Case
## PCB Settings
| Setting | PCB | Plate |
| --- | --- | --- |
| Thickness | 1.2mm | 1.6mm |
## License
The hardware is licensed under the CERN-OHL-S-v2 License while the firmware is
licensed under the GPLv3 License - see the `LICENSE` files for details

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#pragma once
// #include "config_common.h"
#define ANALOG_JOYSTICK_X_AXIS_PIN GP28
#define ANALOG_JOYSTICK_Y_AXIS_PIN GP29
#define POINTING_DEVICE_INVERT_Y
#define POINTING_DEVICE_INVERT_X
#define POINTING_DEVICE_AUTO_MOUSE_ENABLE
// #define ANALOG_JOYSTICK_WEIGHTS {0,2,4,5,7,8,9,10,12,13,14,15,15,16,17,18,18,19,19,20,20,21,21,21,22,22,22,22,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,24,24,24,24,24,24,25,25,25,26,26,26,27,28,28,29,29,30,31,32,33,34,35,36,37,38,40,41,43,44,46,48,49,51,53,56,58,60,62,65,68,70,73,76,79,82,85,89,92,96,100}
#define ANALOG_JOYSTICK_WEIGHTS {0,0,0,0,0,0,0,0,0,0,0,15,15,16,17,18,18,19,19,20,20,21,21,21,22,22,22,22,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,24,24,24,24,24,24,25,25,25,26,26,26,27,28,28,29,29,30,31,32,33,34,35,36,37,38,40,41,43,44,46,48,49,51,53,56,58,60,62,65,68,70,73,76,79,82,85,89,92,96,100}
// only required if not setting mouse layer elsewhere
// #define AUTO_MOUSE_DEFAULT_LAYER 6
#define AUTO_MOUSE_TIME 1500
#define MIDI_BASIC

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"maintainer": "Orangerot",
"development_board": "kb2040",
"diode_direction": "COL2ROW",
"host_language": "german",
"features": {
"bootmagic": true,
"command": false,
"console": false,
"extrakey": true,
"mousekey": true,
"midi": true,
"nkro": true
},
"matrix_pins": {
@ -23,7 +25,7 @@
"vid": "0xFEED"
},
"layouts": {
"LAYOUT": {
"LAYOUT_ortho_4x12": {
"layout": [
{"matrix": [0, 0], "x": 0, "y": 0},
{"matrix": [0, 1], "x": 1, "y": 0},
@ -66,6 +68,8 @@
{"matrix": [3, 2], "x": 2, "y": 3},
{"matrix": [3, 3], "x": 3, "y": 3},
{"matrix": [3, 4], "x": 4, "y": 3},
{"matrix": [3, 5], "x": 5, "y": 3},
{"matrix": [3, 6], "x": 6, "y": 3},
{"matrix": [3, 7], "x": 7, "y": 3},
{"matrix": [3, 8], "x": 8, "y": 3},
{"matrix": [3, 9], "x": 9, "y": 3},

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#include QMK_KEYBOARD_H
#undef UNICODE_SELECTED_MODES
#define UNICODE_SELECTED_MODES UC_MAC, UC_LNX, UC_WIN, UC_WINC
extern keymap_config_t keymap_config;
#define _QWERTY 1
#define _BONE 0
#define _BONE_SHIFT 2
#define _BONE_SYM 3
#define _BONE_NAV 4
#define _BONE_GREEK 5
#define _BONE_MATH 6
#define _ADJUST 7
#define KC_BKSL KC_BSLASH
#define KC_ADEN LT(_ADJUST, KC_END)
#define KC_ADPU LT(_ADJUST, KC_PGUP)
enum my_keycodes {
KC_BNCP = SAFE_RANGE,
KC_BNM4,
KC_EN_UC_WIN
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case KC_RSFT:
layer_invert(_BONE_SHIFT);
update_tri_layer(_BONE_SYM, _BONE_SHIFT, _BONE_GREEK);
return true;
case KC_BNCP:
layer_invert(_BONE_SYM);
update_tri_layer(_BONE_SYM, _BONE_SHIFT, _BONE_GREEK);
update_tri_layer(_BONE_NAV, _BONE_SYM, _BONE_MATH);
return false;
case KC_BNM4:
layer_invert(_BONE_NAV);
update_tri_layer(_BONE_NAV, _BONE_SYM, _BONE_MATH);
return false;
case KC_EN_UC_WIN:
if(record->event.pressed)
SEND_STRING("reg add \"HKCU\\Control Panel\\Input Method\" -v EnableHexNumpad -t REG_SZ -d 1");
return false;
default:
return true;
}
}
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QWERTY] = LAYOUT(
KC_TAB ,KC_Q ,KC_W ,KC_E ,KC_R ,KC_T ,KC_Y ,KC_U ,KC_I ,KC_O ,KC_P ,KC_LBRC,
KC_CAPS,KC_A ,KC_S ,KC_D ,KC_F ,KC_G ,KC_H ,KC_J ,KC_K ,KC_L ,KC_SCLN,KC_QUOT,
KC_LSFT,KC_Z ,KC_X ,KC_C ,KC_V ,KC_B ,KC_N ,KC_M ,KC_COMM,KC_DOT ,KC_SLSH,KC_LSFT,
KC_LCTL,KC_HYPR,KC_LGUI,KC_LALT,KC_ESC/*,XXXXX,XXXXX*/,KC_RALT,KC_LEFT,KC_DOWN,KC_UP ,KC_RGHT
),
[_ADJUST] = LAYOUT(
XXXXXXX,KC_F11 ,KC_F12 ,KC_F13 ,KC_F14 ,KC_F15 ,KC_F16 ,KC_F17 ,KC_F18 ,KC_F19 ,KC_F20 ,XXXXXXX,
XXXXXXX,UC_LINX,UC_MAC ,UC_WIN ,UC_WINC ,XXXXXXX,UC_WIN ,XXXXXXX,XXXXXXX,XXXXXXX,XXXXXXX,XXXXXXX,
XXXXXXX,UC_NEXT,UC_PREV,XXXXXXX,XXXXXXX ,XXXXXXX,XXXXXXX,XXXXXXX,XXXXXXX,XXXXXXX,XXXXXXX,XXXXXXX,
XXXXXXX,XXXXXXX,XXXXXXX,XXXXXXX,XXXXXXX/*,XXXXX ,XXXXX*/,XXXXXXX,XXXXXXX,XXXXXXX,XXXXXXX,XXXXXXX
),
[_BONE] = LAYOUT(
KC_TAB ,KC_J ,KC_D ,KC_U ,KC_A ,KC_X ,KC_P ,KC_H ,KC_L ,KC_M ,KC_W,UC(L'ß'),
KC_BNCP,KC_C ,KC_T ,KC_I ,KC_E ,KC_O ,KC_B ,KC_N ,KC_R ,KC_S ,KC_G,KC_Q ,
KC_RSFT,KC_F ,KC_V ,UC(L'ü'),UC(L'ä'),UC(L'ö'),KC_Y ,KC_Z ,KC_COMM,KC_DOT ,KC_K,KC_RSFT ,
KC_LCTL,KC_HYPR,KC_LGUI,KC_LALT ,KC_ESC /*,XXXXX ,XXXXX*/ ,KC_BNM4 ,KC_LEFT,KC_DOWN,KC_UP ,KC_RGHT
),
[_BONE_SHIFT] = LAYOUT(
_______,_______,_______,_______ ,_______ ,_______ ,_______,_______,_______,_______,_______,UC(L''),
_______,_______,_______,_______ ,_______ ,_______ ,_______,_______,_______,_______,_______,_______ ,
_______,_______,_______,UC(L'Ü'),UC(L'Ä'),UC(L'Ö'),_______,_______,_______,_______,_______,_______ ,
_______,_______,_______,_______ ,_______ /*,XXXXX ,XXXXX*/,_______,_______,_______,_______,_______
),
[_BONE_SYM] = LAYOUT(
_______,XXXXXXX,KC_UNDS,KC_LBRC,KC_RBRC,KC_CIRC,KC_EXLM,KC_LT ,KC_GT ,KC_EQL ,KC_AMPR,XXXXXXX,
_______,KC_BSLS,KC_SLSH,KC_LCBR,KC_RCBR,KC_ASTR,KC_QUES,KC_LPRN,KC_RPRN,KC_MINS,KC_COLN,KC_AT ,
KC_RSFT,KC_HASH,KC_DLR ,KC_PIPE,KC_TILD,KC_GRV ,KC_PLUS,KC_PERC,KC_DQUO,KC_QUOT,KC_SCLN,XXXXXXX,
_______,_______,_______,_______,_______/*,XXXXX,XXXXX*/,_______,_______,_______,_______,_______
),
[_BONE_NAV] = LAYOUT(
_______,KC_PGUP,KC_BSPC,KC_UP ,KC_DEL ,KC_PGDN,XXXXXXX,KC_P7 ,KC_P8 ,KC_P9 ,KC_PPLS,KC_PMNS,
_______,KC_HOME,KC_LEFT,KC_DOWN,KC_RGHT,KC_END ,XXXXXXX,KC_P4 ,KC_P5 ,KC_P6 ,KC_PDOT,KC_COMM,
_______,KC_ESC ,KC_TAB ,KC_INS ,KC_ENT ,KC_UNDO,KC_COLN,KC_P1 ,KC_P2 ,KC_P3 ,KC_SCLN,_______,
_______,_______,_______,_______,_______/*,XXXXX,XXXXX*/,_______,_______,_______,_______,_______
),
[_BONE_GREEK] = LAYOUT(
_______,UC(L'θ'),UC(L'δ'),UC(L'λ'),UC(L'α'),UC(L'ξ'),UC(L'π'),UC(L'ψ'),UC(L'λ'),UC(L'μ'),UC(L'ω'),UC(L'ς'),
_______,UC(L'χ'),UC(L'τ'),UC(L'ι'),UC(L'ε'),UC(L'ο'),UC(L'β'),UC(L'ν'),UC(L'ρ'),UC(L'σ'),UC(L'γ'),UC(L'ϕ'),
_______,UC(L'φ'),UC(L'ϵ'),UC(L'η'),XXXXXXX ,XXXXXXX ,UC(L'υ'),UC(L'ζ'),UC(L'ϱ'),UC(L'ϑ'),UC(L'κ'),_______ ,
_______,_______ ,_______ ,_______ ,_______ /*,XXXXX ,XXXXX*/ ,_______ ,_______ ,_______ ,_______ ,_______
),
[_BONE_MATH] = LAYOUT(
_______,UC(L'Θ'),UC(L'Δ'),UC(L''),UC(L''),UC(L'Ξ'),UC(L'Π'),UC(L'Ψ'),UC(L'Λ'),UC(L''),UC(L'Ω'),UC(L''),
_______,UC(L''),UC(L''),UC(L''),UC(L''),UC(L''),UC(L''),UC(L''),UC(L''),UC(L'Σ'),UC(L'Γ'),UC(L''),
_______,UC(L'Φ'),UC(L''),UC(L''),XXXXXXX ,XXXXXXX ,UC(L''),UC(L''),UC(L''),UC(L''),UC(L'×'),_______ ,
_______,_______ ,_______ ,_______ ,_______ /*,XXXXX ,XXXXX*/ ,_______ ,_______ ,_______ ,_______ ,_______
)
};
/* vim: set et ts=2: */

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{
"keyboard": "geeboard",
"keymap": "bone",
"layout": "LAYOUT",
"layers": [
[
"KC_TAB", "KC_Q", "KC_W", "KC_E", "KC_R", "KC_T", "KC_Y", "KC_U", "KC_I", "KC_O", "KC_P", "KC_LBRC",
"KC_CAPS", "KC_A", "KC_S", "KC_D", "KC_F", "KC_G", "KC_H", "KC_J", "KC_K", "KC_L", "KC_SCLN", "KC_QUOT",
"KC_LSFT", "KC_Z", "KC_X", "KC_C", "KC_V", "KC_B", "KC_N", "KC_M", "KC_COMM", "KC_DOT", "KC_SLSH", "KC_LSFT",
"KC_LCTL", "KC_HYPR", "KC_LGUI", "KC_LALT", "KC_ESC", "KC_RALT", "KC_LEFT", "KC_DOWN", "KC_UP", "KC_RGHT"
],
[
"KC_NO", "KC_F11", "KC_F12", "KC_F13", "KC_F14", "KC_F15", "KC_F16", "KC_F17", "KC_F18", "KC_F19", "KC_F20", "KC_NO",
"KC_NO", "UC_LINX", "UC_MAC", "UC_WIN", "UC_WINC", "KC_NO", "UC_WIN", "KC_NO", "KC_NO", "KC_NO", "KC_NO", "KC_NO",
"KC_NO", "UC_NEXT", "UC_PREV", "KC_NO", "KC_NO", "KC_NO", "KC_NO", "KC_NO", "KC_NO", "KC_NO", "KC_NO", "KC_NO",
"KC_NO", "KC_NO", "KC_NO", "KC_NO", "KC_NO", "KC_NO", "KC_NO", "KC_NO", "KC_NO", "KC_NO"
], [
"KC_TAB", "KC_J", "KC_D", "KC_U", "KC_A", "KC_X", "KC_P", "KC_H", "KC_L", "KC_M", "KC_W", "UC(L'ß')",
"KC_BNCP", "KC_C", "KC_T", "KC_I", "KC_E", "KC_O", "KC_B", "KC_N", "KC_R", "KC_S", "KC_G", "KC_Q",
"KC_RSFT", "KC_F", "KC_V", "UC(L'ü')", "UC(L'ä')", "UC(L'ö')", "KC_Y", "KC_Z", "KC_COMM", "KC_DOT", "KC_K", "KC_RSFT",
"KC_LCTL", "KC_HYPR", "KC_LGUI", "KC_LALT", "KC_ESC", "KC_BNM4", "KC_LEFT", "KC_DOWN", "KC_UP", "KC_RGHT"
], [
"KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_TRNS", "UC(L'ẞ')",
"KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_TRNS",
"KC_TRNS", "KC_TRNS", "KC_TRNS", "UC(L'Ü')", "UC(L'Ä')", "UC(L'Ö')", "KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_TRNS",
"KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_TRNS"
], [
"KC_TRNS", "KC_NO", "KC_UNDS", "KC_LBRC", "KC_RBRC", "KC_CIRC", "KC_EXLM", "KC_LT", "KC_GT", "KC_EQL", "KC_AMPR", "KC_NO",
"KC_TRNS", "KC_BSLS", "KC_SLSH", "KC_LCBR", "KC_RCBR", "KC_ASTR", "KC_QUES", "KC_LPRN", "KC_RPRN", "KC_MINS", "KC_COLN", "KC_AT",
"KC_RSFT", "KC_HASH", "KC_DLR", "KC_PIPE", "KC_TILD", "KC_GRV", "KC_PLUS", "KC_PERC", "KC_DQUO", "KC_QUOT", "KC_SCLN", "KC_NO",
"KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_TRNS"
], [
"KC_TRNS", "KC_PGUP", "KC_BSPC", "KC_UP", "KC_DEL", "KC_PGDN", "KC_NO", "KC_P7", "KC_P8", "KC_P9", "KC_PPLS", "KC_PMNS",
"KC_TRNS", "KC_HOME", "KC_LEFT", "KC_DOWN", "KC_RGHT", "KC_END", "KC_NO", "KC_P4", "KC_P5", "KC_P6", "KC_PDOT", "KC_COMM",
"KC_TRNS", "KC_ESC", "KC_TAB", "KC_INS", "KC_ENT", "KC_UNDO", "KC_COLN", "KC_P1", "KC_P2", "KC_P3", "KC_SCLN", "KC_TRNS",
"KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_TRNS"
], [
"KC_TRNS", "UC(L'θ')", "UC(L'δ')", "UC(L'λ')", "UC(L'α')", "UC(L'ξ')", "UC(L'π')", "UC(L'ψ')", "UC(L'λ')", "UC(L'μ')", "UC(L'ω')", "UC(L'ς')",
"KC_TRNS", "UC(L'χ')", "UC(L'τ')", "UC(L'ι')", "UC(L'ε')", "UC(L'ο')", "UC(L'β')", "UC(L'ν')", "UC(L'ρ')", "UC(L'σ')", "UC(L'γ')", "UC(L'ϕ')",
"KC_TRNS", "UC(L'φ')", "UC(L'ϵ')", "UC(L'η')", "KC_NO", "KC_NO", "UC(L'υ')", "UC(L'ζ')", "UC(L'ϱ')", "UC(L'ϑ')", "UC(L'κ')", "KC_TRNS",
"KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_TRNS"
], [
"KC_TRNS", "UC(L'Θ')", "UC(L'Δ')", "UC(L'⊂')", "UC(L'∀')", "UC(L'Ξ')", "UC(L'Π')", "UC(L'Ψ')", "UC(L'Λ')", "UC(L'⇔')", "UC(L'Ω')", "UC(L'∘')",
"KC_TRNS", "UC(L'')", "UC(L'∂')", "UC(L'∫')", "UC(L'∃')", "UC(L'∈')", "UC(L'⇐')", "UC(L'')", "UC(L'')", "UC(L'Σ')", "UC(L'Γ')", "UC(L'')",
"KC_TRNS", "UC(L'Φ')", "UC(L'√')", "UC(L'')", "KC_NO", "KC_NO", "UC(L'∇')", "UC(L'')", "UC(L'⇒')", "UC(L'↦')", "UC(L'×')", "KC_TRNS",
"KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_TRNS"
]
]
}

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#include QMK_KEYBOARD_H
#include "keymap_german.h"
// for intellisense, has to be commented for building
/*
#include "..\..\..\..\quantum\keymap_extras\keymap_german.h"
#include "..\..\..\..\tmk_core\common\keycode.h"
*/
/* This Layout tries to emulate the Bone2 Variant of Neo2, and is intended to be used with a German QWERTZ Softwarelayout.
It has "üäöß" as it is optimized for a mix of German & English.
My favourite features are the placement of the special characters often used for programming right on the home row
and the number & navigation block combo, so you never have to move your hands from their home position.
Bone2 wiki page: http://wiki.neo-layout.org/wiki/Bone
*/
enum custom_keycodes {
CC_MS_BTN1 = SAFE_RANGE,
CC_MS_BTN2,
CC_MS_BTN3,
};
void pointing_device_init_user(void) {
set_auto_mouse_layer(6); // only required if AUTO_MOUSE_DEFAULT_LAYER is not set to index of <mouse_layer>
set_auto_mouse_enable(true); // always required before the auto mouse feature will work
}
bool is_middle_click = false;
bool is_left_click = false;
bool is_right_clicK = false;
// Modify these values to adjust the scrolling speed
#define SCROLL_DIVISOR_H 8.0
#define SCROLL_DIVISOR_V 8.0
// Variables to store accumulated scroll values
float scroll_accumulated_h = 0;
float scroll_accumulated_v = 0;
report_mouse_t pointing_device_task_user(report_mouse_t mouse_report) {
if (is_middle_click) {
// Calculate and accumulate scroll values based on mouse movement and divisors
scroll_accumulated_h += (float)mouse_report.x / SCROLL_DIVISOR_H;
scroll_accumulated_v += (float)mouse_report.y / SCROLL_DIVISOR_V;
// Assign integer parts of accumulated scroll values to the mouse report
mouse_report.h = (int8_t)scroll_accumulated_h;
mouse_report.v = (int8_t)scroll_accumulated_v;
// Update accumulated scroll values by subtracting the integer parts
scroll_accumulated_h -= (int8_t)scroll_accumulated_h;
scroll_accumulated_v -= (int8_t)scroll_accumulated_v;
// Clear the X and Y values of the mouse report
mouse_report.x = 0;
mouse_report.y = 0;
}
return mouse_report;
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
report_mouse_t currentReport = pointing_device_get_report();
if (keycode == CC_MS_BTN1) {
currentReport.buttons = record->event.pressed;
}
if (keycode == CC_MS_BTN2) {
is_right_clicK = record->event.pressed;
}
if (keycode == CC_MS_BTN3) {
is_middle_click = record->event.pressed;
}
return true;
}
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Bone2 (adapted)
* ,-----------------------------------------------------------------------------------.
* | ß | J | D | U | A | X | P | H | L | M | W | Q |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | M1 | C | T | I | E | O | B | N | R | S | G |M1/Ent| //hold for M1, tap for Enter
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| F | V | Ü | Ä | Ö | Y | Z | , | . | K |Shift |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Ctrl | GUI | Alt | M4 | M2 | Space | M2 | M4 | Alt | Esc | Ctrl |
* `-----------------------------------------------------------------------------------'
*/
// columnt -t -o' '
[0] = LAYOUT_ortho_4x12(
// MO(1), DE_C, DE_T, DE_I, DE_E, DE_O, DE_B, DE_N, DE_R, DE_S, DE_G, LT(1,KC_ENT) ,
// KC_LCTL, KC_LGUI, KC_LALT, MO(4), MO(2), KC_SPC, KC_SPC, MO(2), MO(4), KC_RALT, KC_ESC, KC_RCTL
DE_SS, DE_J, DE_D, DE_U, DE_A, DE_X, DE_P, DE_H, DE_L, DE_M, DE_W, DE_Q ,
LT(1,KC_TAB), DE_C, DE_T, DE_I, DE_E, DE_O, DE_B, DE_N, DE_R, DE_S, DE_G, LT(1,KC_ENT) ,
MT(MOD_LSFT,KC_ESC), DE_F, DE_V, DE_UDIA, DE_ADIA, DE_ODIA, DE_Y, DE_Z, DE_COMM, DE_DOT, DE_K, KC_LSFT ,
KC_LCTL, KC_LALT, KC_LGUI, MO(2), KC_SPC, XXXXXXX, XXXXXXX, KC_ENT, MO(4), KC_RALT, TG(7), KC_RCTL
),
/* M1 Special Characters
* very ergonomic placement for coding
* ,-----------------------------------------------------------------------------------.
* | ° | @ | _ | [ | ] | ^ | ! | < | > | = | & | ´ |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | M1 | \ | / | { | } | * | ? | ( | ) | - | : |M1/Ent| //hold for M1, tap for Enter
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| # | ~ | | | $ | | + | % | " | ' | ; |Shift |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Ctrl | GUI | Alt | M4 | M2 | Space | M2 | M4 | Alt | Esc | Ctrl |
* `-----------------------------------------------------------------------------------'
*/
[1] = LAYOUT_ortho_4x12(
DE_DEG, DE_AT, DE_UNDS, DE_LBRC, DE_RBRC, DE_CIRC, DE_EXLM, DE_LABK, DE_RABK, DE_EQL, DE_AMPR, DE_ACUT ,
_______, DE_BSLS, DE_SLSH, DE_LCBR, DE_RCBR, DE_ASTR, DE_QUES, DE_LPRN, DE_RPRN, DE_MINS, DE_COLN, _______ ,
_______, DE_HASH, DE_TILD, DE_PIPE, DE_DLR, DE_EURO, DE_PLUS, DE_PERC, DE_DQUO, DE_QUOT, DE_SCLN, _______ ,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
),
/* M2 Navigation & Number Blocks
* very easy to get used to & intuituve placement
* ,-----------------------------------------------------------------------------------.
* | | PgUp | Bksp | Up | DEL | PgDn | | 7 | 8 | 9 | | Ins |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Tab | Home | Lft | Down | Right| End | | 4 | 5 | 6 | . | Enter|
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| | Tab | | Enter| | 0 | 1 | 2 | 3 | , |Shift |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Ctrl | GUI | Alt | M3 | M2 | Space | M2 | M3 | Alt | Esc | Ctrl |
* `-----------------------------------------------------------------------------------'
*/
[2] = LAYOUT_ortho_4x12(
XXXXXXX, KC_PGUP, KC_BSPC, KC_UP, KC_DEL, KC_PGDN, XXXXXXX, DE_7, DE_8, DE_9, XXXXXXX, KC_INS ,
KC_TAB, KC_HOME, KC_LEFT, KC_DOWN, KC_RGHT, KC_END, XXXXXXX, DE_4, DE_5, DE_6, DE_DOT, KC_ENT ,
_______, XXXXXXX, KC_TAB, XXXXXXX, KC_ENT, XXXXXXX, DE_0, DE_1, DE_2, DE_3, DE_COMM, _______ ,
_______, _______, _______, MO(3), _______, _______, _______, _______, MO(3), _______, _______, _______
),
/* M3 Switched Navigation & Number Blocks for one handed use
* accessed by sliding from M2 to M3 with thumb
* ,-----------------------------------------------------------------------------------.
* | Ins | | 7 | 8 | 9 | | PgUp | Bksp | Up | DEL | PgDn | |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Tab | | 4 | 5 | 6 | . | Home | Left | Down | Right| End | Enter|
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| 0 | 1 | 2 | 3 | , | | Tab | | Enter| |Shift |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Ctrl | GUI | Alt | M3 | | Space | | M3 | Alt | Esc | Ctrl |
* `-----------------------------------------------------------------------------------'
*/
[3] = LAYOUT_ortho_4x12(
KC_INS, XXXXXXX, DE_7, DE_8, DE_9, XXXXXXX, KC_PGUP, KC_BSPC, KC_UP, KC_DEL, KC_PGDN, XXXXXXX ,
_______, XXXXXXX, DE_4, DE_5, DE_6, DE_DOT, KC_HOME, KC_LEFT, KC_DOWN, KC_RGHT, KC_END, _______ ,
_______, DE_0, DE_1, DE_2, DE_3, DE_COMM, XXXXXXX, KC_TAB, XXXXXXX, KC_ENT, XXXXXXX, _______ ,
_______, _______, _______, _______, XXXXXXX, _______, _______, XXXXXXX, _______, _______, _______, _______
),
/* M4 Function & Media Keys
* ,-----------------------------------------------------------------------------------.
* | | | Print|Scroll|Pause | | | F7 | F8 | F9 | F12 | |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Tab | | Mute | Vol- | Vol+ | | ³ | F4 | F5 | F6 | F11 | Enter|
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| | Prev | Play | Next | | ² | F1 | F2 | F3 | F10 |Shift |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Ctrl | GUI | Alt | M4 | M5 | Space | M5 | M4 | Alt | Esc | Ctrl |
* `-----------------------------------------------------------------------------------'
*/
[4] = LAYOUT_ortho_4x12(
XXXXXXX, XXXXXXX, KC_PSCR, KC_SCRL, KC_PAUS, XXXXXXX, XXXXXXX, KC_F7, KC_F8, KC_F9, KC_F12, XXXXXXX ,
KC_TAB, XXXXXXX, KC_MUTE, KC_VOLD, KC_VOLU, XXXXXXX, DE_SUP3, KC_F4, KC_F5, KC_F6, KC_F11, KC_ENT ,
_______, XXXXXXX, KC_MPRV, KC_MPLY, KC_MNXT, XXXXXXX, DE_SUP2, KC_F1, KC_F2, KC_F3, KC_F10, _______ ,
_______, _______, _______, _______, MO(5), _______, _______, MO(5), _______, _______, _______, _______
),
/* M5 Switched Function & Media Keys|
* accessed by sliding from M4 to M5 with thumb
* ,-----------------------------------------------------------------------------------.
* | | | F7 | F8 | F9 | F12 | | Print|Scroll| Pause| | |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Tab | ³ | F4 | F5 | F6 | F11 | | Mute | Vol- | Vol+ | | Enter|
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| ² | F1 | F2 | F3 | F10 | | Prev | Play | Next | |Shift |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Ctrl | GUI | Alt | | M5 | Space | M5 | | Alt | Esc | Ctrl |
* `-----------------------------------------------------------------------------------'
*/
[5] = LAYOUT_ortho_4x12(
XXXXXXX, XXXXXXX, KC_F7, KC_F8, KC_F9, KC_F12, XXXXXXX, KC_PSCR, KC_SCRL, KC_PAUS, XXXXXXX, XXXXXXX ,
_______, DE_SUP3, KC_F4, KC_F5, KC_F6, KC_F11, XXXXXXX, KC_MUTE, KC_VOLD, KC_VOLU, XXXXXXX, _______ ,
_______, DE_SUP2, KC_F1, KC_F2, KC_F3, KC_F10, XXXXXXX, KC_MPRV, KC_MPLY, KC_MNXT, XXXXXXX, _______ ,
_______, _______, _______, XXXXXXX, _______, _______, _______, _______, XXXXXXX, _______, _______, _______
),
[6] = LAYOUT_ortho_4x12(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, MS_BTN1, MS_BTN2, MS_BTN3, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
),
[7] = LAYOUT_ortho_4x12(
MI_C, MI_Cs, MI_D, MI_Ds, MI_E, MI_F, MI_Fs, MI_G, MI_Gs, MI_A, MI_As, MI_B,
MI_C1, MI_Cs1, MI_D1, MI_Ds1, MI_E1, MI_F1, MI_Fs1, MI_G1, MI_Gs1, MI_A1, MI_As1, MI_B1,
MI_C2, MI_Cs2, MI_D2, MI_Ds2, MI_E2, MI_F2, MI_Fs2, MI_G2, MI_Gs2, MI_A2, MI_As2, MI_B2,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, MI_TOGG
),
};

View file

@ -0,0 +1,96 @@
Bone2Planck
=====================================
This layout tries to emulate the Bone2 variant of Neo2, and is intended to be used with a German QWERTZ softwarelayout.
It has "üäöß" as it is optimized for a mix of German & English.
The special character layer and the navigation & number block layer are inspired by the Neo2 layers,
designed to keep the fingers near the home row.
Bone2 wiki page: http://wiki.neo-layout.org/wiki/Bone
To build, run "make" from within the \bone2planck folder.
## Bone2 (adapted) Base Layer
```
,-----------------------------------------------------------------------------------.
| ß | J | D | U | A | X | P | H | L | M | W | Q |
|------+------+------+------+------+-------------+------+------+------+------+------|
| M1 | C | T | I | E | O | B | N | R | S | G |M1/Ent| hold: M1, tap: Enter
|------+------+------+------+------+------|------+------+------+------+------+------|
| Shift| F | V | Ü | Ä | Ö | Y | Z | , | . | K |Shift |
|------+------+------+------+------+------+------+------+------+------+------+------|
| Ctrl | GUI | Alt | M4 | M2 | Space | M2 | M4 | Alt | Esc | Ctrl |
`-----------------------------------------------------------------------------------'
```
## M1 Special Characters
very ergonomic placement for coding
```
,-----------------------------------------------------------------------------------.
| ° | @ | _ | [ | ] | ^ | ! | < | > | = | & | ´ |
|------+------+------+------+------+-------------+------+------+------+------+------|
| M1 | \ | / | { | } | * | ? | ( | ) | - | : |M1/Ent| hold: M1, tap: Enter
|------+------+------+------+------+------|------+------+------+------+------+------|
| Shift| # | ~ | | | $ | € | + | % | " | ' | ; |Shift |
|------+------+------+------+------+------+------+------+------+------+------+------|
| Ctrl | GUI | Alt | M4 | M2 | Space | M2 | M4 | Alt | Esc | Ctrl |
`-----------------------------------------------------------------------------------'
```
## M2 Navigation & Number Blocks
very easy to get used to & intuituve placement
```
,-----------------------------------------------------------------------------------.
| | PgUp | Bksp | Up | DEL | PgDn | | 7 | 8 | 9 | | Ins |
|------+------+------+------+------+-------------+------+------+------+------+------|
| Tab | Home | Lft | Down | Right| End | | 4 | 5 | 6 | . | Enter|
|------+------+------+------+------+------|------+------+------+------+------+------|
| Shift| | Tab | | Enter| | 0 | 1 | 2 | 3 | , |Shift |
|------+------+------+------+------+------+------+------+------+------+------+------|
| Ctrl | GUI | Alt | M3 | M2 | Space | M2 | M3 | Alt | Esc | Ctrl |
`-----------------------------------------------------------------------------------'
```
## M4 Function & Media Keys
```
,-----------------------------------------------------------------------------------.
| | | Print|Scroll|Pause | | | F7 | F8 | F9 | F12 | |
|------+------+------+------+------+-------------+------+------+------+------+------|
| Tab | | Mute | Vol- | Vol+ | | ³ | F4 | F5 | F6 | F11 | Enter|
|------+------+------+------+------+------|------+------+------+------+------+------|
| Shift| | Prev | Play | Next | | ² | F1 | F2 | F3 | F10 |Shift |
|------+------+------+------+------+------+------+------+------+------+------+------|
| Ctrl | GUI | Alt | M4 | M5 | Space | M5 | M4 | Alt | Esc | Ctrl |
`-----------------------------------------------------------------------------------'
```
##Switched layers for one handed access:
### M3 Switched Navigation & Number Blocks
accessed by sliding from M2 to M3 with thumb
```
,-----------------------------------------------------------------------------------.
| Ins | | 7 | 8 | 9 | | PgUp | Bksp | Up | DEL | PgDn | |
|------+------+------+------+------+-------------+------+------+------+------+------|
| Tab | | 4 | 5 | 6 | . | Home | Left | Down | Right| End | Enter|
|------+------+------+------+------+------|------+------+------+------+------+------|
| Shift| 0 | 1 | 2 | 3 | , | | Tab | | Enter| |Shift |
|------+------+------+------+------+------+------+------+------+------+------+------|
| Ctrl | GUI | Alt | M3 | | Space | | M3 | Alt | Esc | Ctrl |
`-----------------------------------------------------------------------------------'
```
### M5 Switched Function & Media Keys
accessed by sliding from M4 to M5 with thumb
```
,-----------------------------------------------------------------------------------.
| | | F7 | F8 | F9 | F12 | | Print|Scroll| Pause| | |
|------+------+------+------+------+-------------+------+------+------+------+------|
| Tab | ³ | F4 | F5 | F6 | F11 | | Mute | Vol- | Vol+ | | Enter|
|------+------+------+------+------+------|------+------+------+------+------+------|
| Shift| ² | F1 | F2 | F3 | F10 | | Prev | Play | Next | |Shift |
|------+------+------+------+------+------+------+------+------+------+------+------|
| Ctrl | GUI | Alt | | M5 | Space | M5 | | Alt | Esc | Ctrl |
`-----------------------------------------------------------------------------------'
```

View file

@ -0,0 +1,20 @@
# Build Options
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically
#
BOOTMAGIC_ENABLE = no # Enable Bootmagic Lite
MOUSEKEY_ENABLE = no # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = no # Commands for debug and configuration
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
MIDI_ENABLE = no # MIDI controls
AUDIO_ENABLE = no # Audio output on port C6
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight.
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend

View file

@ -11,14 +11,14 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* A B C D E F G H I J K L
*
* A B C D E F G H I J K L
*
* A B C D E H I J K L
*
*
* A B C D E F G H I J K L
*
*/
[0] = LAYOUT(
[0] = LAYOUT_ortho_4x12(
KC_A, KC_B, KC_C, KC_D, KC_E, KC_F, KC_G, KC_H, KC_I, KC_J, KC_K, KC_L,
KC_A, KC_B, KC_C, KC_D, KC_E, KC_F, KC_G, KC_H, KC_I, KC_J, KC_K, KC_L,
KC_A, KC_B, KC_C, KC_D, KC_E, KC_F, KC_G, KC_H, KC_I, KC_J, KC_K, KC_L,
KC_A, KC_B, KC_C, KC_D, KC_E, KC_H, KC_I, KC_J, KC_K, KC_L
KC_A, KC_B, KC_C, KC_D, KC_E, KC_F, KC_G, KC_H, KC_I, KC_J, KC_K, KC_L
)
};

View file

@ -0,0 +1,6 @@
POINTING_DEVICE_ENABLE = yes
POINTING_DEVICE_DRIVER = analog_joystick
MOUSEKEY_ENABLE = yes
MIDI_ENABLE = yes
BOOTMAGIC_ENABLE = yes