domino-dungeon/game.c
2025-10-13 21:18:09 +02:00

26 lines
528 B
C

#include <stdio.h>
#include <glad/glad.h>
#include <GLFW/glfw3.h>
#include <math.h>
#include "game.h"
void character_callback(GLFWwindow* window, unsigned int codepoint) {
printf("%c\n", codepoint);
}
void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods) {
if (action != GLFW_PRESS) return;
switch (key) {
case GLFW_KEY_ENTER:
break;
case GLFW_KEY_BACKSPACE:
break;
}
}
void draw_image(decoded_image img) {
for (int i = 0; i < img.buf_size; i++) img.buf[i] = i;
}