fix: remove spng dependency

This commit is contained in:
orangerot 2025-10-13 21:11:51 +02:00
parent 37a07856a7
commit 78b29d66eb

14
main.c
View file

@ -1,6 +1,5 @@
#include <stdint.h>
#include <stdio.h>
#include <spng.h>
#include <glad/glad.h>
#include <GLFW/glfw3.h>
@ -52,19 +51,6 @@ const char *fragment_shader_source =
" FragColor = texture(texture1, TexCoord);\n"
"}\n";
void character_callback(GLFWwindow* window, unsigned int codepoint) {
printf("%c\n", codepoint);
}
void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods) {
if (action != GLFW_PRESS) return;
switch (key) {
case GLFW_KEY_ENTER:
break;
case GLFW_KEY_BACKSPACE:
break;
}
}
void framebuffer_size_callback(GLFWwindow* window, int width, int height) {
glViewport(0, 0, width, height);