feat: render texture using glfw
This commit is contained in:
parent
d0aadff9a4
commit
37a07856a7
6
Makefile
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6
Makefile
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@ -0,0 +1,6 @@
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CFLAGS := -Wall -Wextra
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LDFLAGS = -lglfw -lm -lGL -I./glad/include
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domino-dungeon: main.c glad/src/glad.c
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$(CC) ${CFLAGS} ${LDFLAGS} -o $@ $^
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311
glad/include/KHR/khrplatform.h
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311
glad/include/KHR/khrplatform.h
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#ifndef __khrplatform_h_
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#define __khrplatform_h_
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/*
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** Copyright (c) 2008-2018 The Khronos Group Inc.
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**
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** Permission is hereby granted, free of charge, to any person obtaining a
|
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** copy of this software and/or associated documentation files (the
|
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** "Materials"), to deal in the Materials without restriction, including
|
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** without limitation the rights to use, copy, modify, merge, publish,
|
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** distribute, sublicense, and/or sell copies of the Materials, and to
|
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** permit persons to whom the Materials are furnished to do so, subject to
|
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** the following conditions:
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**
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** The above copyright notice and this permission notice shall be included
|
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** in all copies or substantial portions of the Materials.
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||||
**
|
||||
** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
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** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
||||
** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
|
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** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
|
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** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
|
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** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
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*/
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/* Khronos platform-specific types and definitions.
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*
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* The master copy of khrplatform.h is maintained in the Khronos EGL
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* Registry repository at https://github.com/KhronosGroup/EGL-Registry
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* The last semantic modification to khrplatform.h was at commit ID:
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* 67a3e0864c2d75ea5287b9f3d2eb74a745936692
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*
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* Adopters may modify this file to suit their platform. Adopters are
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* encouraged to submit platform specific modifications to the Khronos
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* group so that they can be included in future versions of this file.
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* Please submit changes by filing pull requests or issues on
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* the EGL Registry repository linked above.
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*
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*
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* See the Implementer's Guidelines for information about where this file
|
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* should be located on your system and for more details of its use:
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* http://www.khronos.org/registry/implementers_guide.pdf
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*
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* This file should be included as
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* #include <KHR/khrplatform.h>
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* by Khronos client API header files that use its types and defines.
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*
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* The types in khrplatform.h should only be used to define API-specific types.
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*
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* Types defined in khrplatform.h:
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* khronos_int8_t signed 8 bit
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* khronos_uint8_t unsigned 8 bit
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* khronos_int16_t signed 16 bit
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* khronos_uint16_t unsigned 16 bit
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* khronos_int32_t signed 32 bit
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* khronos_uint32_t unsigned 32 bit
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* khronos_int64_t signed 64 bit
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* khronos_uint64_t unsigned 64 bit
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* khronos_intptr_t signed same number of bits as a pointer
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* khronos_uintptr_t unsigned same number of bits as a pointer
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* khronos_ssize_t signed size
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* khronos_usize_t unsigned size
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* khronos_float_t signed 32 bit floating point
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* khronos_time_ns_t unsigned 64 bit time in nanoseconds
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* khronos_utime_nanoseconds_t unsigned time interval or absolute time in
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* nanoseconds
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* khronos_stime_nanoseconds_t signed time interval in nanoseconds
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* khronos_boolean_enum_t enumerated boolean type. This should
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* only be used as a base type when a client API's boolean type is
|
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* an enum. Client APIs which use an integer or other type for
|
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* booleans cannot use this as the base type for their boolean.
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*
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* Tokens defined in khrplatform.h:
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*
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* KHRONOS_FALSE, KHRONOS_TRUE Enumerated boolean false/true values.
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*
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* KHRONOS_SUPPORT_INT64 is 1 if 64 bit integers are supported; otherwise 0.
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* KHRONOS_SUPPORT_FLOAT is 1 if floats are supported; otherwise 0.
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*
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* Calling convention macros defined in this file:
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* KHRONOS_APICALL
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* KHRONOS_APIENTRY
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* KHRONOS_APIATTRIBUTES
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*
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* These may be used in function prototypes as:
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*
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* KHRONOS_APICALL void KHRONOS_APIENTRY funcname(
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* int arg1,
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* int arg2) KHRONOS_APIATTRIBUTES;
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*/
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|
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#if defined(__SCITECH_SNAP__) && !defined(KHRONOS_STATIC)
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# define KHRONOS_STATIC 1
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#endif
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|
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/*-------------------------------------------------------------------------
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* Definition of KHRONOS_APICALL
|
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*-------------------------------------------------------------------------
|
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* This precedes the return type of the function in the function prototype.
|
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*/
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#if defined(KHRONOS_STATIC)
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/* If the preprocessor constant KHRONOS_STATIC is defined, make the
|
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* header compatible with static linking. */
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# define KHRONOS_APICALL
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#elif defined(_WIN32)
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# define KHRONOS_APICALL __declspec(dllimport)
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#elif defined (__SYMBIAN32__)
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# define KHRONOS_APICALL IMPORT_C
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#elif defined(__ANDROID__)
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# define KHRONOS_APICALL __attribute__((visibility("default")))
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#else
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# define KHRONOS_APICALL
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#endif
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|
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/*-------------------------------------------------------------------------
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* Definition of KHRONOS_APIENTRY
|
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*-------------------------------------------------------------------------
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* This follows the return type of the function and precedes the function
|
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* name in the function prototype.
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*/
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#if defined(_WIN32) && !defined(_WIN32_WCE) && !defined(__SCITECH_SNAP__)
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/* Win32 but not WinCE */
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# define KHRONOS_APIENTRY __stdcall
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#else
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# define KHRONOS_APIENTRY
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#endif
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|
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/*-------------------------------------------------------------------------
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* Definition of KHRONOS_APIATTRIBUTES
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*-------------------------------------------------------------------------
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* This follows the closing parenthesis of the function prototype arguments.
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*/
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#if defined (__ARMCC_2__)
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#define KHRONOS_APIATTRIBUTES __softfp
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#else
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#define KHRONOS_APIATTRIBUTES
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#endif
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|
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/*-------------------------------------------------------------------------
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* basic type definitions
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*-----------------------------------------------------------------------*/
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#if (defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L) || defined(__GNUC__) || defined(__SCO__) || defined(__USLC__)
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/*
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* Using <stdint.h>
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*/
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#include <stdint.h>
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typedef int32_t khronos_int32_t;
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typedef uint32_t khronos_uint32_t;
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typedef int64_t khronos_int64_t;
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typedef uint64_t khronos_uint64_t;
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#define KHRONOS_SUPPORT_INT64 1
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#define KHRONOS_SUPPORT_FLOAT 1
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/*
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* To support platform where unsigned long cannot be used interchangeably with
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* inptr_t (e.g. CHERI-extended ISAs), we can use the stdint.h intptr_t.
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* Ideally, we could just use (u)intptr_t everywhere, but this could result in
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* ABI breakage if khronos_uintptr_t is changed from unsigned long to
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* unsigned long long or similar (this results in different C++ name mangling).
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* To avoid changes for existing platforms, we restrict usage of intptr_t to
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* platforms where the size of a pointer is larger than the size of long.
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*/
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#if defined(__SIZEOF_LONG__) && defined(__SIZEOF_POINTER__)
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#if __SIZEOF_POINTER__ > __SIZEOF_LONG__
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#define KHRONOS_USE_INTPTR_T
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#endif
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#endif
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#elif defined(__VMS ) || defined(__sgi)
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/*
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* Using <inttypes.h>
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*/
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#include <inttypes.h>
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typedef int32_t khronos_int32_t;
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typedef uint32_t khronos_uint32_t;
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typedef int64_t khronos_int64_t;
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typedef uint64_t khronos_uint64_t;
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#define KHRONOS_SUPPORT_INT64 1
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#define KHRONOS_SUPPORT_FLOAT 1
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#elif defined(_WIN32) && !defined(__SCITECH_SNAP__)
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/*
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* Win32
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*/
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typedef __int32 khronos_int32_t;
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typedef unsigned __int32 khronos_uint32_t;
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typedef __int64 khronos_int64_t;
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typedef unsigned __int64 khronos_uint64_t;
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#define KHRONOS_SUPPORT_INT64 1
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#define KHRONOS_SUPPORT_FLOAT 1
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#elif defined(__sun__) || defined(__digital__)
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|
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/*
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* Sun or Digital
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*/
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typedef int khronos_int32_t;
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typedef unsigned int khronos_uint32_t;
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||||
#if defined(__arch64__) || defined(_LP64)
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typedef long int khronos_int64_t;
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||||
typedef unsigned long int khronos_uint64_t;
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#else
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typedef long long int khronos_int64_t;
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typedef unsigned long long int khronos_uint64_t;
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#endif /* __arch64__ */
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#define KHRONOS_SUPPORT_INT64 1
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#define KHRONOS_SUPPORT_FLOAT 1
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#elif 0
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/*
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* Hypothetical platform with no float or int64 support
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*/
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typedef int khronos_int32_t;
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typedef unsigned int khronos_uint32_t;
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#define KHRONOS_SUPPORT_INT64 0
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#define KHRONOS_SUPPORT_FLOAT 0
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#else
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|
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/*
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* Generic fallback
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||||
*/
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#include <stdint.h>
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typedef int32_t khronos_int32_t;
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||||
typedef uint32_t khronos_uint32_t;
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||||
typedef int64_t khronos_int64_t;
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typedef uint64_t khronos_uint64_t;
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||||
#define KHRONOS_SUPPORT_INT64 1
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#define KHRONOS_SUPPORT_FLOAT 1
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#endif
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|
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|
||||
/*
|
||||
* Types that are (so far) the same on all platforms
|
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*/
|
||||
typedef signed char khronos_int8_t;
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||||
typedef unsigned char khronos_uint8_t;
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||||
typedef signed short int khronos_int16_t;
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||||
typedef unsigned short int khronos_uint16_t;
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||||
|
||||
/*
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* Types that differ between LLP64 and LP64 architectures - in LLP64,
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||||
* pointers are 64 bits, but 'long' is still 32 bits. Win64 appears
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||||
* to be the only LLP64 architecture in current use.
|
||||
*/
|
||||
#ifdef KHRONOS_USE_INTPTR_T
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typedef intptr_t khronos_intptr_t;
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||||
typedef uintptr_t khronos_uintptr_t;
|
||||
#elif defined(_WIN64)
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||||
typedef signed long long int khronos_intptr_t;
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||||
typedef unsigned long long int khronos_uintptr_t;
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||||
#else
|
||||
typedef signed long int khronos_intptr_t;
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||||
typedef unsigned long int khronos_uintptr_t;
|
||||
#endif
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||||
|
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#if defined(_WIN64)
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typedef signed long long int khronos_ssize_t;
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||||
typedef unsigned long long int khronos_usize_t;
|
||||
#else
|
||||
typedef signed long int khronos_ssize_t;
|
||||
typedef unsigned long int khronos_usize_t;
|
||||
#endif
|
||||
|
||||
#if KHRONOS_SUPPORT_FLOAT
|
||||
/*
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* Float type
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*/
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typedef float khronos_float_t;
|
||||
#endif
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||||
|
||||
#if KHRONOS_SUPPORT_INT64
|
||||
/* Time types
|
||||
*
|
||||
* These types can be used to represent a time interval in nanoseconds or
|
||||
* an absolute Unadjusted System Time. Unadjusted System Time is the number
|
||||
* of nanoseconds since some arbitrary system event (e.g. since the last
|
||||
* time the system booted). The Unadjusted System Time is an unsigned
|
||||
* 64 bit value that wraps back to 0 every 584 years. Time intervals
|
||||
* may be either signed or unsigned.
|
||||
*/
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||||
typedef khronos_uint64_t khronos_utime_nanoseconds_t;
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typedef khronos_int64_t khronos_stime_nanoseconds_t;
|
||||
#endif
|
||||
|
||||
/*
|
||||
* Dummy value used to pad enum types to 32 bits.
|
||||
*/
|
||||
#ifndef KHRONOS_MAX_ENUM
|
||||
#define KHRONOS_MAX_ENUM 0x7FFFFFFF
|
||||
#endif
|
||||
|
||||
/*
|
||||
* Enumerated boolean type
|
||||
*
|
||||
* Values other than zero should be considered to be true. Therefore
|
||||
* comparisons should not be made against KHRONOS_TRUE.
|
||||
*/
|
||||
typedef enum {
|
||||
KHRONOS_FALSE = 0,
|
||||
KHRONOS_TRUE = 1,
|
||||
KHRONOS_BOOLEAN_ENUM_FORCE_SIZE = KHRONOS_MAX_ENUM
|
||||
} khronos_boolean_enum_t;
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||||
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#endif /* __khrplatform_h_ */
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2129
glad/include/glad/glad.h
Normal file
2129
glad/include/glad/glad.h
Normal file
File diff suppressed because it is too large
Load diff
1140
glad/src/glad.c
Normal file
1140
glad/src/glad.c
Normal file
File diff suppressed because it is too large
Load diff
232
main.c
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main.c
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#include <stdint.h>
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#include <stdio.h>
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#include <spng.h>
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#include <glad/glad.h>
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#include <GLFW/glfw3.h>
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#include <math.h>
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unsigned int SCR_WIDTH = 800;
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unsigned int SCR_HEIGHT = 600;
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typedef struct decoded_image {
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size_t width;
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||||
size_t height;
|
||||
uint32_t *buf;
|
||||
ssize_t buf_size;
|
||||
} decoded_image;
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||||
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struct decoded_image canvas = {
|
||||
.width = 256,
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.height = 240,
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.buf_size = 256 * 240,
|
||||
};
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const char *vertex_shader_source =
|
||||
"#version 330 core\n"
|
||||
"layout (location = 0) in vec3 aPos;\n"
|
||||
"layout (location = 1) in vec3 aColor;\n"
|
||||
"layout (location = 2) in vec2 aTexCoord;\n"
|
||||
"\n"
|
||||
"out vec3 ourColor;\n"
|
||||
"out vec2 TexCoord;\n"
|
||||
"\n"
|
||||
"uniform mat4 transform;"
|
||||
"\n"
|
||||
"void main() {\n"
|
||||
" gl_Position = transform * vec4(aPos, 1.0);\n"
|
||||
" ourColor = aColor;\n"
|
||||
" TexCoord = vec2(aTexCoord.x, 1.0 - aTexCoord.y);\n"
|
||||
"}\n";
|
||||
|
||||
const char *fragment_shader_source =
|
||||
"#version 330 core\n"
|
||||
"out vec4 FragColor;\n"
|
||||
"\n"
|
||||
"in vec3 ourColor;\n"
|
||||
"in vec2 TexCoord;\n"
|
||||
"\n"
|
||||
"uniform sampler2D texture1;\n"
|
||||
"\n"
|
||||
"void main() {\n"
|
||||
" FragColor = texture(texture1, TexCoord);\n"
|
||||
"}\n";
|
||||
|
||||
void character_callback(GLFWwindow* window, unsigned int codepoint) {
|
||||
printf("%c\n", codepoint);
|
||||
}
|
||||
|
||||
void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods) {
|
||||
if (action != GLFW_PRESS) return;
|
||||
switch (key) {
|
||||
case GLFW_KEY_ENTER:
|
||||
break;
|
||||
case GLFW_KEY_BACKSPACE:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void framebuffer_size_callback(GLFWwindow* window, int width, int height) {
|
||||
glViewport(0, 0, width, height);
|
||||
SCR_WIDTH = width;
|
||||
SCR_HEIGHT = height;
|
||||
}
|
||||
|
||||
const uint32_t COLOR_RGBA = 0xFF21FF00;
|
||||
|
||||
int main(int argc, const char *argv[]) {
|
||||
|
||||
canvas.buf = malloc(canvas.buf_size * sizeof(int));
|
||||
for (int i = 0; i < canvas.buf_size; i++) canvas.buf[i] = i;
|
||||
|
||||
glfwInit();
|
||||
glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 3);
|
||||
glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 3);
|
||||
glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE);
|
||||
|
||||
#ifdef __APPLE__
|
||||
glfwWindowHint(GLFW_OPENGL_FORWARD_COMPAT, GL_TRUE);
|
||||
#endif
|
||||
|
||||
GLFWwindow* window = glfwCreateWindow(SCR_WIDTH, SCR_HEIGHT, "202-anything", NULL, NULL);
|
||||
if (window == NULL) {
|
||||
printf("Failed to create GLFW window\n");
|
||||
glfwTerminate();
|
||||
return -1;
|
||||
}
|
||||
glfwMakeContextCurrent(window);
|
||||
glfwSetFramebufferSizeCallback(window, framebuffer_size_callback);
|
||||
glfwSetCharCallback(window, character_callback);
|
||||
glfwSetKeyCallback(window, key_callback);
|
||||
|
||||
if (!gladLoadGLLoader((GLADloadproc)glfwGetProcAddress)) {
|
||||
printf("Failed to initialize GLAD\n");
|
||||
return -1;
|
||||
}
|
||||
|
||||
GLint success;
|
||||
GLuint vertex_shader = glCreateShader(GL_VERTEX_SHADER);
|
||||
glShaderSource(vertex_shader, 1, (const char **)&vertex_shader_source, NULL);
|
||||
glCompileShader(vertex_shader);
|
||||
glGetShaderiv(vertex_shader, GL_COMPILE_STATUS, &success);
|
||||
|
||||
if(success == GL_FALSE) {
|
||||
char infoLog[512];
|
||||
glGetShaderInfoLog(vertex_shader, 512, NULL, infoLog);
|
||||
fprintf(stderr, "Shader compilation error: %s\n", infoLog);
|
||||
glDeleteShader(vertex_shader);
|
||||
return 1;
|
||||
}
|
||||
|
||||
GLuint fragment_shader = glCreateShader(GL_FRAGMENT_SHADER);
|
||||
glShaderSource(fragment_shader, 1, (const char **)&fragment_shader_source, NULL);
|
||||
glCompileShader(fragment_shader);
|
||||
glGetShaderiv(fragment_shader, GL_COMPILE_STATUS, &success);
|
||||
|
||||
if(success == GL_FALSE) {
|
||||
char infoLog[512];
|
||||
glGetShaderInfoLog(fragment_shader, 512, NULL, infoLog);
|
||||
fprintf(stderr, "Shader compilation error: %s\n", infoLog);
|
||||
glDeleteShader(fragment_shader);
|
||||
return 1;
|
||||
}
|
||||
|
||||
GLuint shader_program = glCreateProgram();
|
||||
glAttachShader(shader_program, vertex_shader);
|
||||
glAttachShader(shader_program, fragment_shader);
|
||||
glLinkProgram(shader_program);
|
||||
|
||||
float vertices[] = {
|
||||
// positions // colors // texture coords
|
||||
0.5f, 0.5f, 0.0f, 1.0f, 0.0f, 0.0f, 1.0f, 1.0f, // top right
|
||||
0.5f, -0.5f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, 0.0f, // bottom right
|
||||
-0.5f, -0.5f, 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, // bottom left
|
||||
-0.5f, 0.5f, 0.0f, 1.0f, 1.0f, 0.0f, 0.0f, 1.0f // top left
|
||||
};
|
||||
unsigned int indices[] = {
|
||||
0, 1, 3, // first triangle
|
||||
1, 2, 3 // second triangle
|
||||
};
|
||||
unsigned int VBO, VAO, EBO;
|
||||
glGenVertexArrays(1, &VAO);
|
||||
glGenBuffers(1, &VBO);
|
||||
glGenBuffers(1, &EBO);
|
||||
|
||||
glBindVertexArray(VAO);
|
||||
|
||||
glBindBuffer(GL_ARRAY_BUFFER, VBO);
|
||||
glBufferData(GL_ARRAY_BUFFER, sizeof(vertices), vertices, GL_STATIC_DRAW);
|
||||
|
||||
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, EBO);
|
||||
glBufferData(GL_ELEMENT_ARRAY_BUFFER, sizeof(indices), indices, GL_STATIC_DRAW);
|
||||
|
||||
// position attribute
|
||||
glVertexAttribPointer(0, 3, GL_FLOAT, GL_FALSE, 8 * sizeof(float), (void*)0);
|
||||
glEnableVertexAttribArray(0);
|
||||
// color attribute
|
||||
glVertexAttribPointer(1, 3, GL_FLOAT, GL_FALSE, 8 * sizeof(float), (void*)(3 * sizeof(float)));
|
||||
glEnableVertexAttribArray(1);
|
||||
// texture coord attribute
|
||||
glVertexAttribPointer(2, 2, GL_FLOAT, GL_FALSE, 8 * sizeof(float), (void*)(6 * sizeof(float)));
|
||||
glEnableVertexAttribArray(2);
|
||||
|
||||
unsigned int texture;
|
||||
// texture 1
|
||||
// ---------
|
||||
glGenTextures(1, &texture);
|
||||
glBindTexture(GL_TEXTURE_2D, texture);
|
||||
// set the texture wrapping parameters
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
|
||||
// set texture filtering parameters
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
|
||||
|
||||
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, canvas.width, canvas.height, 0, GL_RGBA, GL_UNSIGNED_BYTE, canvas.buf);
|
||||
|
||||
glUseProgram(shader_program);
|
||||
glUniform1i(glGetUniformLocation(shader_program, "texture1"), 0);
|
||||
|
||||
while (!glfwWindowShouldClose(window)) {
|
||||
if(glfwGetKey(window, GLFW_KEY_ESCAPE) == GLFW_PRESS)
|
||||
glfwSetWindowShouldClose(window, 1);
|
||||
|
||||
glClearColor(0.2f, 0.3f, 0.3f, 1.0f);
|
||||
glClear(GL_COLOR_BUFFER_BIT);
|
||||
|
||||
// bind textures on corresponding texture units
|
||||
glActiveTexture(GL_TEXTURE);
|
||||
glBindTexture(GL_TEXTURE_2D, texture);
|
||||
|
||||
float scale_x = fmin(
|
||||
(float) SCR_HEIGHT / SCR_WIDTH * (float) canvas.height / canvas.width,
|
||||
1.0
|
||||
);
|
||||
float scale_y = fmin((float) SCR_WIDTH / SCR_HEIGHT * (float) canvas.width / canvas.height,
|
||||
1.0
|
||||
);
|
||||
|
||||
float m[] = {
|
||||
2.0 * scale_x, 0.0, 0.0, 0.0,
|
||||
0.0, 2.0 * scale_y, 0.0, 0.0,
|
||||
0.0, 0.0, 1.0, 0.0,
|
||||
0.0, 0.0, 0.0, 1.0,
|
||||
};
|
||||
|
||||
// render container
|
||||
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, canvas.width, canvas.height, 0, GL_RGBA, GL_UNSIGNED_BYTE, canvas.buf);
|
||||
glUseProgram(shader_program);
|
||||
glUniform1i(glGetUniformLocation(shader_program, "texture1"), 0);
|
||||
glUniformMatrix4fv(glGetUniformLocation(shader_program, "transform"), 1, GL_FALSE, m);
|
||||
|
||||
glBindVertexArray(VAO);
|
||||
glDrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_INT, 0);
|
||||
|
||||
glfwSwapBuffers(window);
|
||||
glfwPollEvents();
|
||||
}
|
||||
|
||||
glfwTerminate();
|
||||
|
||||
return 0;
|
||||
}
|
Loading…
Reference in a new issue