feat(Sport): select Discipline
This commit is contained in:
parent
5734032475
commit
3d19fd7271
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@ -31,13 +31,209 @@ Page {
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displayText: "Disziplin: " + currentText
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model: myListModel
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textRole: "text"
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ListModel {
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id: myListModel
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ListElement { key: "Archerie" }
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ListElement { key: "Shooting" }
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ListElement { key: "Break-Dance" }
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ListElement { key: "More" }
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ListElement {
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text: "AquaticsArtisticSwimming"
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api: "SWA"
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}
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ListElement {
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text: "AquaticsDiving"
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api: "DIV"
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}
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ListElement {
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text: "AquaticsMarathonSwimming"
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api: "OWS"
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}
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ListElement {
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text: "AquaticsSwimming"
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api: "SWM"
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}
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ListElement {
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text: "AquaticsWaterPolo"
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api: "WPO"
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}
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ListElement {
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text: "Archery"
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api: "ARC"
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}
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ListElement {
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text: "Athletics"
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api: "ATH"
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}
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ListElement {
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text: "Badminton"
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api: "BDM"
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}
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ListElement {
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text: "Basketball3v3"
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api: "BK3"
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}
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ListElement {
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text: "Basketball"
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api: "BKB"
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}
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ListElement {
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text: "Boxing"
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api: "BOX"
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}
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ListElement {
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text: "Breaking"
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api: "BKG"
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}
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ListElement {
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text: "CanoeingSprint"
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api: "CSP"
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}
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ListElement {
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text: "CanoeingSlalom"
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api: "CSL"
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}
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ListElement {
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text: "CyclingBMXFreestyle"
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api: "BMF"
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}
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ListElement {
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text: "CyclingBMXRacing"
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api: "BMX"
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}
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ListElement {
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text: "CyclingMaountainBike"
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api: "MTB"
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}
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ListElement {
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text: "CyclingRoad"
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api: "CRD"
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}
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ListElement {
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text: "CyclingTrack"
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api: "CTR"
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}
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ListElement {
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text: "EquestrianDressage"
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api: "EDR"
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}
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ListElement {
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text: "EquestrianEventing"
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api: "EVE"
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}
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ListElement {
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text: "EquestrianJumping"
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api: "EJP"
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}
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ListElement {
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text: "Fencing"
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api: "FEN"
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}
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ListElement {
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text: "FieldHockey"
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api: "HOC"
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}
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ListElement {
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text: "Football"
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api: "FBL"
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}
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ListElement {
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text: "Golf"
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api: "GLF"
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}
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ListElement {
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text: "GymnasticsArtistic"
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api: "GAR"
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}
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ListElement {
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text: "GymnasticsRhythmic"
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api: "GRY"
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}
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ListElement {
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text: "GymnasticsTrampoline"
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api: "GTR"
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}
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ListElement {
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text: "HandballIndoor"
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api: "HBL"
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}
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ListElement {
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text: "Judo"
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api: "JUD"
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}
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ListElement {
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text: "ModernPentathlon"
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api: "MPN"
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}
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ListElement {
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text: "Rowing"
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api: "ROW"
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}
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ListElement {
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text: "Rugby7"
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api: "RU7"
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}
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ListElement {
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text: "Sailing"
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api: "SAL"
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}
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ListElement {
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text: "Shooting"
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api: "SHO"
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}
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ListElement {
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text: "Skateboarding"
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api: "SKB"
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}
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ListElement {
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text: "SportClimbing"
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api: "CLB"
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}
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ListElement {
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text: "Surfing"
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api: "SRF"
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}
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ListElement {
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text: "TableTennis"
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api: "TTE"
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}
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ListElement {
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text: "Taekwondo"
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api: "TKW"
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}
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ListElement {
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text: "Tennis"
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api: "TEN"
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}
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ListElement {
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text: "Triathlon"
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api: "TRI"
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}
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ListElement {
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text: "VolleyballBeach"
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api: "VBV"
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}
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ListElement {
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text: "VolleyballIndoor"
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api: "VVO"
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}
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ListElement {
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text: "Weightlifting"
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api: "WLF"
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}
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ListElement {
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text: "WrestlingFreestyle"
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api: "WRE"
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}
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ListElement {
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text: "WrestlingGrecoRoman"
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api: "WRG"
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}
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}
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onActivated: {
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if (currentIndex >= 0) {
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console.log(currentValue.api);
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sports.request(currentValue.api)
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}
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}
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}
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ComboBox {
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@ -80,7 +276,7 @@ Page {
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id: avatar
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height: 32
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width: 32
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source: "qrc:/qt/qml/itat/res/pictograms/ARC_small.svg"
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source: "qrc:/qt/qml/itat/res/pictograms/" + sports.discipline + "_small.svg"
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}
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}
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}
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@ -30,49 +30,11 @@ int main(int argc, char *argv[])
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QQmlContext *objectContext = new QQmlContext(engine.rootContext());
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SportModel model;
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model.request();
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model.request("ARC");
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objectContext->setContextProperty("sports", &model);
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QQmlComponent component(&engine, "qrc:/qt/qml/itat/res/gui/application.qml");
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QObject *object = component.create(objectContext);
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// ... delete object and objectContext when necessary
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// create custom temporary event loop on stack
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QEventLoop eventLoop;
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// "quit()" the event-loop, when the network request "finished()"
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QNetworkAccessManager mgr;
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QObject::connect(&mgr, SIGNAL(finished(QNetworkReply*)), &eventLoop, SLOT(quit()));
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QString endpoint { "https://sph-s-api.olympics.com/summer/schedules/api/ENG/schedule/discipline/ARC" };
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// the HTTP request
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QNetworkRequest req( (QUrl( endpoint )) );
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QNetworkReply *reply = mgr.get(req);
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eventLoop.exec(); // blocks stack until "finished()" has been called
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if (reply->error() == QNetworkReply::NoError) {
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//success
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QString strReply = (QString)reply->readAll();
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//parse json
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// qDebug() << "Response:" << strReply;
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QJsonDocument jsonResponse = QJsonDocument::fromJson(strReply.toUtf8());
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QJsonObject jsonObj = jsonResponse.object();
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qDebug() << "Competitor:" << jsonObj["units"][0]["competitors"][0]["name"].toString();
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delete reply;
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}
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else {
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//failure
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qDebug() << "Failure" <<reply->errorString();
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delete reply;
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}
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return app.exec();
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}
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@ -22,7 +22,7 @@
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#include <QString>
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namespace {
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const QString &k_requestUrl = "https://sph-s-api.olympics.com/summer/schedules/api/ENG/schedule/discipline/ARC";
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const QString &k_requestUrl = "https://sph-s-api.olympics.com/summer/schedules/api/ENG/schedule/discipline/";
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}
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SportModel::SportModel(QObject *parent) : QAbstractListModel(parent) {
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@ -58,8 +58,18 @@ QHash<int, QByteArray> SportModel::roleNames() const {
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return names;
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}
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void SportModel::request() {
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m_reply = m_networkManager.get(QNetworkRequest( k_requestUrl ));
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QString SportModel::discipline() const {
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return m_discipline;
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}
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void SportModel::setDiscipline(const QString &discipline) {
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m_discipline = discipline;
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}
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void SportModel::request(QString discipline) {
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m_discipline = discipline;
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m_reply = m_networkManager.get(QNetworkRequest( k_requestUrl + m_discipline));
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qDebug() << m_reply;
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connect(m_reply, &QNetworkReply::finished, this, &SportModel::parseData);
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}
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@ -68,8 +78,8 @@ void SportModel::parseData() {
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if (m_reply->error() == QNetworkReply::NoError) {
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beginResetModel();
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// qDeleteAll(m_sportList);
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// m_sportList.clear();
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qDeleteAll(m_sportList);
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m_sportList.clear();
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@ -3,6 +3,7 @@
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#include <QAbstractListModel>
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#include <QNetworkAccessManager>
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#include <qcontainerfwd.h>
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#include <set>
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#include <QJsonObject>
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@ -15,6 +16,8 @@ using namespace std;
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class SportModel : public QAbstractListModel {
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Q_OBJECT
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Q_PROPERTY(QString discipline READ discipline WRITE setDiscipline);
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public:
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enum Role {
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EventName = Qt::UserRole + 1,
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@ -26,12 +29,17 @@ class SportModel : public QAbstractListModel {
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virtual int rowCount(const QModelIndex &parent) const override;
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virtual QVariant data(const QModelIndex &index, int role) const override;
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virtual QHash<int, QByteArray> roleNames() const override;
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QString discipline() const;
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void setDiscipline(const QString &discipline);
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public slots:
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void request();
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void request(QString discipline);
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void parseData();
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private:
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QList<EventInfo*> m_sportList;
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QString m_discipline;
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QNetworkAccessManager m_networkManager;
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QNetworkReply *m_reply = nullptr;
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};
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