261 lines
7.6 KiB
Dart
261 lines
7.6 KiB
Dart
import 'dart:async';
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import 'package:flutter/material.dart';
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import 'package:audioplayers/audioplayers.dart';
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import 'package:flutter/services.dart';
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import 'package:sense_the_rhythm/arrows.dart';
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import 'package:sense_the_rhythm/game_over_stats.dart';
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import 'package:sense_the_rhythm/simfile.dart';
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class Level extends StatefulWidget {
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const Level(this.simfile, {super.key});
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final Simfile simfile;
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@override
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State<Level> createState() => _LevelState();
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}
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class InputDirection {
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bool up = false;
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bool down = false;
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bool left = false;
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bool right = false;
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}
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class _LevelState extends State<Level> with SingleTickerProviderStateMixin {
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final player = AudioPlayer();
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bool _isPlaying = true;
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Duration? _duration;
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Duration? _position;
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StreamSubscription? _durationSubscription;
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StreamSubscription? _positionSubscription;
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final FocusNode _focusNode = FocusNode();
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InputDirection inputDirection = InputDirection();
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String hitOrMissMessage = 'Play!';
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List<Note> notes = [];
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late AnimationController _animationController;
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late Animation<double> _animation;
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@override
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void setState(VoidCallback fn) {
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// Subscriptions only can be closed asynchronously,
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// therefore events can occur after widget has been disposed.
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if (mounted) {
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super.setState(fn);
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}
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}
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@override
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void initState() {
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super.initState();
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_animationController = AnimationController(
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vsync: this,
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duration: Duration(seconds: 2),
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);
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_animation =
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Tween<double>(begin: 1.0, end: 0.0).animate(_animationController);
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_animationController.forward();
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// Use initial values from player
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player.getDuration().then(
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(value) => setState(() {
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_duration = value;
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}),
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);
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player.getCurrentPosition().then(
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(value) => setState(() {
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_position = value;
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}),
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);
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_durationSubscription = player.onDurationChanged.listen((duration) {
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setState(() => _duration = duration);
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});
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_positionSubscription = player.onPositionChanged.listen(
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(p) => setState(() => _position = p),
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);
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player.onDurationChanged.listen((Duration d) {
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// print('Max duration: $d');
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setState(() => _duration = d);
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});
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player.onPlayerComplete.listen((void _) {
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Route route = MaterialPageRoute(
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builder: (context) => GameOverStats(
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simfile: widget.simfile,
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notes: notes,
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));
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Navigator.pushReplacement(context, route);
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});
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player.onPositionChanged.listen((Duration p) {
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// print('Current position: $p');
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setState(() => _position = p);
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for (final note in notes) {
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note.position = note.time - p.inMilliseconds / 60000.0;
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if (note.wasHit != null) {
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continue;
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}
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if (note.position.abs() < 0.5 * 1.0 / 60.0) {
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bool keypressCorrect = false;
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switch (note.direction) {
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case ArrowDirection.up:
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keypressCorrect = inputDirection.up;
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break;
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case ArrowDirection.down:
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keypressCorrect = inputDirection.down;
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break;
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case ArrowDirection.right:
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keypressCorrect = inputDirection.right;
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break;
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case ArrowDirection.left:
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keypressCorrect = inputDirection.left;
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break;
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}
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if (keypressCorrect) {
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print("you hit!");
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note.wasHit = true;
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_animationController.reset();
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_animationController.forward();
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setState(() {
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hitOrMissMessage = 'Great!';
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});
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}
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} else if (note.position < -0.5 * 1.0 / 60.0) {
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print("Missed");
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note.wasHit = false;
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_animationController.reset();
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_animationController.forward();
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setState(() {
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hitOrMissMessage = 'Missed';
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});
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}
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}
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});
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widget.simfile.chartSimplest!.beats.forEach((time, noteData) {
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int arrowIndex = noteData.indexOf('1');
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if (arrowIndex < 0 || arrowIndex > 3) {
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return;
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}
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notes.add(Note(time: time, direction: ArrowDirection.values[arrowIndex]));
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});
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player.play(DeviceFileSource(widget.simfile.audioPath!));
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}
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@override
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Widget build(BuildContext context) {
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return KeyboardListener(
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focusNode: _focusNode,
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autofocus: true,
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onKeyEvent: (event) {
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bool isDown = false;
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if (event is KeyDownEvent) {
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isDown = true;
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} else if (event is KeyUpEvent) {
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isDown = false;
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} else {
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return;
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}
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switch (event.logicalKey) {
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case LogicalKeyboardKey.arrowUp:
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inputDirection.up = isDown;
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break;
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case LogicalKeyboardKey.arrowDown:
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inputDirection.down = isDown;
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break;
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case LogicalKeyboardKey.arrowLeft:
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inputDirection.left = isDown;
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break;
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case LogicalKeyboardKey.arrowRight:
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inputDirection.right = isDown;
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break;
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}
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},
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child: Scaffold(
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appBar: AppBar(
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leading: IconButton(
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icon: Icon(_isPlaying ? Icons.pause : Icons.play_arrow),
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onPressed: () {
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if (_isPlaying) {
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player.pause();
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setState(() {
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_isPlaying = false;
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});
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} else {
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player.resume();
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setState(() {
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_isPlaying = true;
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});
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}
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},
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),
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title: Text(widget.simfile.tags['TITLE']!),
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actions: [
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IconButton(
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icon: Icon(Icons.close),
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onPressed: () => Navigator.pop(context))
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],
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bottom: PreferredSize(
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preferredSize: Size(double.infinity, 1.0),
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child: LinearProgressIndicator(
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value: (_duration != null &&
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_position != null &&
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_position!.inMilliseconds > 0 &&
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_position!.inMilliseconds < _duration!.inMilliseconds)
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? _position!.inMilliseconds / _duration!.inMilliseconds
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: 0.0,
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)),
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),
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body: Stack(children: [
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Arrows(
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notes: notes,
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position: _position != null
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? _position!.inMilliseconds.toDouble()
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: 0.0),
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Positioned(
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top: 50,
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width: MediaQuery.of(context).size.width,
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left: 0,
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child: FadeTransition(
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opacity: _animation,
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child: Text(
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hitOrMissMessage,
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textScaler: TextScaler.linear(4),
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textAlign: TextAlign.center,
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),
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),
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),
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Positioned(
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left: MediaQuery.of(context).size.width / 2 - 50,
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bottom: 50,
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child: Container(
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width: 100,
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height: 100,
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decoration: BoxDecoration(
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shape: BoxShape.circle,
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border: Border.all(color: Colors.black, width: 10)),
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),
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),
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])),
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);
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}
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@override
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void dispose() {
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_animationController.dispose();
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_durationSubscription?.cancel();
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_positionSubscription?.cancel();
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player.dispose();
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super.dispose();
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}
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}
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