let canvas; let video; let ctx; /* * theses settings correspond to a css-filter. you can specify an optional * filter attribute to modify the value from the input element. */ let settings = { "brightness": {}, "saturate": {}, "contrast": {}, "hue-rotate": { filter: (value) => value + "deg" }, "grayscale": {}, "sepia": {}, "invert": {}, "blur": { filter: (value) => (value * canvas.width) / 100 + "px" }, }; const img = new Image(); let lensflare_active = false; let cursor = { x: 0, y: 0, }; // wait for site to be parsed so element can be found document.addEventListener("DOMContentLoaded", function () { canvas = document.getElementById("myCanvas"); ctx = canvas.getContext("2d"); video = document.getElementById("video"); document .getElementById("back") .addEventListener( "click", () => (document.body.className = "import-active"), ); // bind listeners document .getElementById("viewport") .addEventListener("drop", drop_handler); document .getElementById("viewport") .addEventListener("dragover", (event) => event.preventDefault()); document .getElementById("take-picture") .addEventListener("click", use_camera); document .getElementById("cheese") .addEventListener("click", take_picture); document .getElementById("upload-image") .addEventListener("change", upload_image); for (let element of document.getElementsByClassName("save-image")) { element.addEventListener("click", save_image); } for (let element of document.getElementsByClassName("share-image")) { element.addEventListener("click", share_image); } for (let element of document.getElementsByClassName("lensflare")) { element.addEventListener("click", function (event) { event.preventDefault(); lensflare_active = !lensflare_active; if (lensflare_active) { event.target.classList.add("is-primary"); } else { event.target.classList.remove("is-primary"); } draw(true); }); } document .getElementById("viewport") .addEventListener("mousemove", function (event) { if (event.buttons === 1 && lensflare_active) { cursor.x = (event.clientX - canvas.offsetLeft) / canvas.clientWidth - 0.5; cursor.y = (event.clientY - canvas.offsetTop) / canvas.clientWidth - 0.5; console.log(cursor); draw(true); } }); window.addEventListener("deviceorientation", function (event) { if (lensflare_active) { cursor.x = (event.gamma / 360) * 4; cursor.y = ((event.beta - 90) / 360) * 4; console.log(cursor); // draw(true); } }); function animation() { if (lensflare_active) { draw(true); } requestAnimationFrame(animation); } animation(); window.addEventListener("resize", () => draw(true)); video.addEventListener("canplay", function () { const width = 320; let height = video.videoHeight / (video.videoWidth / width); // Firefox currently has a bug where the height can't be read from // the video, so we will make assumptions if this happens. if (isNaN(height)) { height = width / (4 / 3); } video.width = width; video.height = height; }); for (let setting in settings) { // make an array out of an iterable const elements = [...document.getElementsByClassName(setting)]; settings[setting].elements = elements; // if filter is not definded, use identity function settings[setting].filter ||= (value) => value; for (let element of elements) { element.addEventListener("input", settings_apply); } const reset_elements = document.getElementsByClassName(setting + "-reset"); for (let reset_element of reset_elements) { reset_element.addEventListener("click", () => reset_all(setting)); } } }); /** * Reset all inputs of a setting back to the default value * * @param {string} setting - key of the settings object to reset */ function reset_all(setting) { console.log("reseting " + setting); for (let element of settings[setting].elements) { element.value = element.defaultValue; } draw(true); } /** * Request camera access and on succhess, show camera feed on video-element and * switch to camera-active view */ function use_camera() { navigator.mediaDevices .getUserMedia({ video: true, audio: false }) .then((stream) => { video.srcObject = stream; video.play(); document.body.className = "camera-active"; }) .catch((err) => { console.error(`An error occurred: ${err}`); }); } /** * Take a still frame of the video-element showing the camera-feed and load it * to the img to be rendered by canvas and switch to editor-active view */ function take_picture() { canvas.width = video.width; canvas.height = video.height; ctx.drawImage(video, 0, 0, canvas.width, canvas.height); img.src = canvas.toDataURL("image/png"); img.onload = () => draw(true); document.body.className = "editor-active"; } /** * Load selected file by input element to img to be rendered by canvas and * switch to editor-active view */ function upload_image() { document.body.className = "editor-active"; console.log(this.files[0]); img.src = URL.createObjectURL(this.files[0]); img.onload = () => draw(true); } /** * Get file that is dropped into the website and load it to img to be rendered * by canvas and switch to editor-active view. * * @param {DragEvent} ev -supplier by event listener * * https://developer.mozilla.org/en-US/docs/Web/API/HTML_Drag_and_Drop_API/File_drag_and_drop */ function drop_handler(ev) { ev.preventDefault(); let file; if (ev.dataTransfer.items) { const item = ev.dataTransfer.items[0]; if (item.kind !== "file") return; file = item.getAsFile(); } else { file = ev.dataTransfer.files[0]; } console.log(file); document.body.className = "editor-active"; img.src = URL.createObjectURL(file); img.onload = () => draw(true); } /** * Creates a download of the edited image in full resolution by creating a link * and virtually clicking it. * * @param {PointerEvent} event - supplied by event listener */ function save_image(event) { event.preventDefault(); draw(false); const dataUrl = canvas.toDataURL("image/png"); // downloading only works with links but not window.open const link = document.createElement("a"); link.href = dataUrl; link.download = "imagine.png"; link.click(); } /** * Uses the navigator.share API to share the edited image in full reslution. * * @param {PointerEvent} event - supplied by event listener */ function share_image(event) { event.preventDefault(); if (!navigator.share) { console.log("navigator.share does not exist"); return; } canvas.toBlob(async (blob) => { if (!blob) return; const file = new File([blob], "imagine.png", { type: "image/png" }); try { await navigator.share({ files: [file] }); } catch (error) { console.log("Error sharing:", error); } }, "image/png"); } /** * Set all inputs of a setting to the value of the input that changed it. * * @param {Event} event - supplied by event listener */ function settings_apply(event) { const changed_setting = event.target.id; const new_value = event.target.value; // update all inputs for that setting (mobile and desktop) to the new value for (let element of settings[changed_setting].elements) { if (element == event.target) continue; element.value = new_value; } draw(true); } /** * Render a lensflare shader for every pixel on the canvas. * * @param {number} pos_x - x position of the lensflare in the range [-0.5,0.5] * @param {number} pos_y - y position of the lensflare in the range [-0.5,0.5] * https://www.shadertoy.com/view/ldSXWK */ function lensflare(pos_x, pos_y) { const imgdata = ctx.getImageData(0, 0, canvas.width, canvas.height); const pixel_count = imgdata.data.length / 4; const aspect_ratio = canvas.width / canvas.height; for (let i = 0; i < pixel_count; i++) { const x = i % canvas.width; const y = i / canvas.width; const u = (x / canvas.width - 0.5) * aspect_ratio; const v = y / canvas.height - 0.5; const intensity = 4 * 255; const uv_len = u * u + v * v; const uvd_x = u * uv_len; const uvd_y = v * uv_len; const uvd_len = uvd_x * uvd_x + uvd_y * uvd_y; const uvd_pos_x = uvd_x + pos_x; const uvd_pos_y = uvd_y + pos_y; let temp = uvd_pos_x * uvd_pos_x + uvd_pos_y * uvd_pos_y; const f2 = Math.max(1.0 / (1.0 + 32.0 * temp * 0.64), 0.0) * 0.1; const f22 = Math.max(1.0 / (1.0 + 32.0 * temp * 0.72), 0.0) * 0.08; const f23 = Math.max(1.0 / (1.0 + 32.0 * temp * 0.81), 0.0) * 0.06; let uvx_x = u * (1 + 0.5) + uvd_x * 0.5; let uvx_y = v * (1 + 0.5) + uvd_y * 0.5; let uvx_pos_x = uvx_x + pos_x; let uvx_pos_y = uvx_y + pos_y; temp = uvx_pos_x * uvx_pos_x + uvx_pos_y * uvx_pos_y; const f4 = Math.max(0.01 - temp * 0.16, 0.0) * 6.0; const f42 = Math.max(0.01 - temp * 0.2, 0.0) * 5.0; const f43 = Math.max(0.01 - temp * 0.25, 0.0) * 3.0; uvx_x = u * (1 + 0.4) + uvd_x * 0.4; uvx_y = v * (1 + 0.4) + uvd_y * 0.4; uvx_pos_x = uvx_x + pos_x; uvx_pos_y = uvx_y + pos_y; temp = uvx_pos_x * uvx_pos_x + uvx_pos_y * uvx_pos_y; const f5 = Math.max(0.01 - temp * 0.04, 0.0) * 2.0; const f52 = Math.max(0.01 - temp * 0.16, 0.0) * 2.0; const f53 = Math.max(0.01 - temp * 0.36, 0.0) * 2.0; uvx_x = u * (1 + 0.5) + uvd_x * 0.5; uvx_y = v * (1 + 0.5) + uvd_y * 0.5; uvx_pos_x = uvx_x - pos_x; uvx_pos_y = uvx_y - pos_y; temp = uvx_pos_x * uvx_pos_x + uvx_pos_y * uvx_pos_y; const f6 = Math.max(0.01 - temp * 0.9, 0.0) * 6.0; const f62 = Math.max(0.01 - temp * 0.1, 0.0) * 3.0; const f63 = Math.max(0.01 - temp * 0.12, 0.0) * 5.0; imgdata.data[4 * i + 0] += 1.2 * ((f2 + f4 + f5 + f6) * 1.3 - uvd_len * 0.05) * intensity; imgdata.data[4 * i + 1] += 1.5 * ((f22 + f42 + f52 + f62) * 1.3 - uvd_len * 0.05) * intensity; imgdata.data[4 * i + 2] += 1.3 * ((f23 + f43 + f53 + f63) * 1.3 - uvd_len * 0.05) * intensity; imgdata.data[4 * i + 3] = 255; } ctx.putImageData(imgdata, 0, 0); } /** * Amply filters and lensflare to the optionally scaled image, to only * calculate on pixels the user can see. * * @param {bool} viewport_scale - render image scaled to viewport or in full * resolution */ function draw(viewport_scale) { const filter = Object.entries(settings) .map( ([setting, { elements, filter }]) => `${setting}(${filter(elements[0].value)})`, ) .join(" "); // set the resolution to the original and then scale down to the viewport to // only calculate the filter on pixels the user can see. canvas.height = img.naturalHeight; canvas.width = img.naturalWidth; if (viewport_scale) { canvas.height = canvas.clientHeight; canvas.width = canvas.clientWidth; } ctx.filter = filter; console.log(filter); ctx.drawImage(img, 0, 0, canvas.width, canvas.height); ctx.filter = ""; if (lensflare_active) { lensflare(cursor.x, cursor.y); } }