#include #include #include "game.h" void draw_image(struct image canvas, struct image texture, size_t xpos, size_t ypos, bool vertical); void draw_glyph(struct image canvas, uint32_t glyph, size_t xpos, size_t ypos, struct color color); void draw_text(struct image canvas, char *string, size_t xpos, size_t ypos, struct color color);