diff --git a/game.c b/game.c index 04e7ba2..9cc3130 100644 --- a/game.c +++ b/game.c @@ -75,8 +75,10 @@ void get_prewiews() { previews[ii].front.val |= ( (bricks.items.eye[iii].x == previews[ii].back.x && bricks.items.eye[iii].y == previews[ii].back.y) || (bricks.items.eye[iii].x == previews[ii].front.x && bricks.items.eye[iii].y == previews[ii].front.y) - || (e.val == active.front.val && direction[ii].x < 0) - || (e.val == active.back.val && direction[ii].x >= 0) + || ( + (active.front.val != active.back.val) && + ((e.val == active.front.val && direction[ii].x < 0) || (e.val == active.back.val && direction[ii].x >= 0)) + ) ); } } @@ -212,7 +214,7 @@ void init(struct image canvas) { for (size_t i = 0; i < 5; i++) { hand[hand_count++] = (struct brick) { .front = {.val = rand() % 6}, - .back = {.val = rand() % 6}, + .back = {.val = rand() % 6}, }; } }