domino-dungeon/domino.h

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#include <stddef.h>
#ifndef DOMINO_H
#define DOMINO_H
struct eye {
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size_t x,y,val,vertical;
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};
struct brick {
struct eye front, back;
};
struct bricks {
size_t capacity, count;
union {struct eye *eye; struct brick *brick;} items;
};
void bricks_append(struct bricks *bricks, struct brick brick);
#endif // DOMINO_H