domino-dungeon/game.h

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#include <stddef.h>
#include <stdint.h>
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#ifndef GAME_H
#define GAME_H
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struct color {
unsigned char r,g,b,a;
};
struct image {
size_t width, height, bufsize;
union {uint32_t *buf; struct color *color;};
};
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#endif // GAME_H